/* * FeatPointsToken.java * Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on December 15, 2003, 12:21 PM * * Current Ver: $Revision$ * */ package plugin.exporttokens; import pcgen.core.PlayerCharacter; import pcgen.core.utils.CoreUtility; import pcgen.io.ExportHandler; import pcgen.io.exporttoken.Token; /** * Deal with FEATPOINTS Token */ public class FeatPointsToken extends Token { /** Token Name */ public static final String TOKENNAME = "FEATPOINTS"; /** * @see pcgen.io.exporttoken.Token#getTokenName() */ @Override public String getTokenName() { return TOKENNAME; } /** * @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler) */ @Override public String getToken(String tokenSource, PlayerCharacter pc, ExportHandler eh) { return Double.toString(getFeatPointsToken(pc)); } /** * Get the number of feat points remaining * * @param pc - The PC to get the FEat points for * @return The number of feat points remaining */ public static double getFeatPointsToken(PlayerCharacter pc) { if (!CoreUtility.doublesEqual(pc.getRemainingFeatPoolPoints(), 0)) { return pc.getRemainingFeatPoolPoints(); } return 0.0; } }