/*
* Copyright 2007 (C) Thomas Parker <thpr@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package plugin.lsttokens.add;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import java.util.StringTokenizer;
import pcgen.base.formula.Formula;
import pcgen.base.text.ParsingSeparator;
import pcgen.cdom.base.CDOMObject;
import pcgen.cdom.base.CDOMReference;
import pcgen.cdom.base.ChoiceSet;
import pcgen.cdom.base.ConcretePersistentTransitionChoice;
import pcgen.cdom.base.Constants;
import pcgen.cdom.base.FormulaFactory;
import pcgen.cdom.base.PersistentChoiceActor;
import pcgen.cdom.base.PersistentTransitionChoice;
import pcgen.cdom.base.SelectableSet;
import pcgen.cdom.base.TransitionChoice;
import pcgen.cdom.choiceset.ReferenceChoiceSet;
import pcgen.cdom.enumeration.ListKey;
import pcgen.core.PlayerCharacter;
import pcgen.core.Skill;
import pcgen.core.analysis.SkillRankControl;
import pcgen.rules.context.Changes;
import pcgen.rules.context.LoadContext;
import pcgen.rules.persistence.TokenUtilities;
import pcgen.rules.persistence.token.AbstractToken;
import pcgen.rules.persistence.token.CDOMSecondaryToken;
import pcgen.rules.persistence.token.ParseResult;
public class SkillToken extends AbstractToken implements
CDOMSecondaryToken<CDOMObject>, PersistentChoiceActor<Skill>
{
private static final Class<Skill> SKILL_CLASS = Skill.class;
@Override
public String getTokenName()
{
return "SKILL";
}
@Override
public String getParentToken()
{
return "ADD";
}
private String getFullName()
{
return getParentToken() + Constants.COLON + getTokenName();
}
@Override
public ParseResult parseToken(LoadContext context, CDOMObject obj,
String value)
{
if (isEmpty(value))
{
return new ParseResult.Fail("Value in " + getFullName()
+ " may not be empty", context);
}
ParsingSeparator sep = new ParsingSeparator(value, '|');
sep.addGroupingPair('[', ']');
sep.addGroupingPair('(', ')');
String activeValue = sep.next();
Formula count;
if (!sep.hasNext())
{
count = FormulaFactory.ONE;
}
else
{
count = FormulaFactory.getFormulaFor(activeValue);
if (!count.isValid())
{
return new ParseResult.Fail("Count in " + getTokenName()
+ " was not valid: " + count.toString(), context);
}
if (count.isStatic() && count.resolveStatic().doubleValue() <= 0)
{
return new ParseResult.Fail("Count in " + getFullName()
+ " must be > 0", context);
}
activeValue = sep.next();
}
if (sep.hasNext())
{
return new ParseResult.Fail(getFullName()
+ " had too many pipe separated items: " + value, context);
}
ParseResult pr = checkSeparatorsAndNonEmpty(',', activeValue);
if (!pr.passed())
{
return pr;
}
StringTokenizer tok = new StringTokenizer(activeValue, Constants.COMMA);
List<CDOMReference<Skill>> refs = new ArrayList<>();
while (tok.hasMoreTokens())
{
String token = tok.nextToken();
CDOMReference<Skill> ref;
if (Constants.LST_ANY.equalsIgnoreCase(token))
{
ref = context.getReferenceContext().getCDOMAllReference(SKILL_CLASS);
}
else
{
ref = TokenUtilities.getTypeOrPrimitive(context, SKILL_CLASS,
token);
if (ref == null)
{
return new ParseResult.Fail(" Error was encountered while parsing "
+ getFullName() + ": " + token
+ " is not a valid reference: " + value, context);
}
}
refs.add(ref);
}
ReferenceChoiceSet<Skill> rcs = new ReferenceChoiceSet<>(refs);
if (!rcs.getGroupingState().isValid())
{
return new ParseResult.Fail("Non-sensical " + getFullName()
+ ": Contains ANY and a specific reference: " + value, context);
}
ChoiceSet<Skill> cs = new ChoiceSet<>("SKILL", rcs, true);
PersistentTransitionChoice<Skill> tc = new ConcretePersistentTransitionChoice<>(
cs, count);
context.getObjectContext().addToList(obj, ListKey.ADD, tc);
tc.setChoiceActor(this);
tc.allowStack(true);
return ParseResult.SUCCESS;
}
@Override
public String[] unparse(LoadContext context, CDOMObject obj)
{
Changes<PersistentTransitionChoice<?>> grantChanges = context
.getObjectContext().getListChanges(obj, ListKey.ADD);
Collection<PersistentTransitionChoice<?>> addedItems = grantChanges
.getAdded();
if (addedItems == null || addedItems.isEmpty())
{
// Zero indicates no Token
return null;
}
List<String> addStrings = new ArrayList<>();
for (TransitionChoice<?> container : addedItems)
{
SelectableSet<?> cs = container.getChoices();
if (getTokenName().equals(cs.getName())
&& SKILL_CLASS.equals(cs.getChoiceClass()))
{
Formula f = container.getCount();
if (f == null)
{
context.addWriteMessage("Unable to find " + getFullName()
+ " Count");
return null;
}
if (f.isStatic() && f.resolveStatic().doubleValue() <= 0)
{
context.addWriteMessage("Count in " + getFullName()
+ " must be > 0");
return null;
}
if (!cs.getGroupingState().isValid())
{
context.addWriteMessage("Non-sensical " + getFullName()
+ ": Contains ANY and a specific reference: "
+ cs.getLSTformat());
return null;
}
StringBuilder sb = new StringBuilder();
if (!FormulaFactory.ONE.equals(f))
{
sb.append(f).append(Constants.PIPE);
}
sb.append(cs.getLSTformat());
addStrings.add(sb.toString());
}
}
return addStrings.toArray(new String[addStrings.size()]);
}
@Override
public Class<CDOMObject> getTokenClass()
{
return CDOMObject.class;
}
@Override
public void applyChoice(CDOMObject owner, Skill choice, PlayerCharacter pc)
{
SkillRankControl.modRanks(1.0, null, true, pc, choice);
}
@Override
public boolean allow(Skill choice, PlayerCharacter pc, boolean allowStack)
{
return true;
}
@Override
public Skill decodeChoice(LoadContext context, String s)
{
return context.getReferenceContext().silentlyGetConstructedCDOMObject(SKILL_CLASS, s);
}
@Override
public String encodeChoice(Skill choice)
{
return choice.getKeyName();
}
@Override
public void restoreChoice(PlayerCharacter pc, CDOMObject owner, Skill choice)
{
// No action required
}
@Override
public void removeChoice(PlayerCharacter pc, CDOMObject owner, Skill choice)
{
SkillRankControl.modRanks(-1.0, null, true, pc, choice);
}
}