/* * Copyright 2007 (C) Thomas Parker <thpr@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package plugin.lsttokens.add; import java.util.ArrayList; import java.util.Collection; import java.util.List; import java.util.StringTokenizer; import pcgen.base.formula.Formula; import pcgen.base.text.ParsingSeparator; import pcgen.cdom.base.CDOMObject; import pcgen.cdom.base.CDOMReference; import pcgen.cdom.base.ChoiceSet; import pcgen.cdom.base.ConcretePersistentTransitionChoice; import pcgen.cdom.base.Constants; import pcgen.cdom.base.FormulaFactory; import pcgen.cdom.base.PersistentChoiceActor; import pcgen.cdom.base.PersistentTransitionChoice; import pcgen.cdom.base.SelectableSet; import pcgen.cdom.base.TransitionChoice; import pcgen.cdom.choiceset.ReferenceChoiceSet; import pcgen.cdom.enumeration.ListKey; import pcgen.core.PlayerCharacter; import pcgen.core.Skill; import pcgen.core.analysis.SkillRankControl; import pcgen.rules.context.Changes; import pcgen.rules.context.LoadContext; import pcgen.rules.persistence.TokenUtilities; import pcgen.rules.persistence.token.AbstractToken; import pcgen.rules.persistence.token.CDOMSecondaryToken; import pcgen.rules.persistence.token.ParseResult; public class SkillToken extends AbstractToken implements CDOMSecondaryToken<CDOMObject>, PersistentChoiceActor<Skill> { private static final Class<Skill> SKILL_CLASS = Skill.class; @Override public String getTokenName() { return "SKILL"; } @Override public String getParentToken() { return "ADD"; } private String getFullName() { return getParentToken() + Constants.COLON + getTokenName(); } @Override public ParseResult parseToken(LoadContext context, CDOMObject obj, String value) { if (isEmpty(value)) { return new ParseResult.Fail("Value in " + getFullName() + " may not be empty", context); } ParsingSeparator sep = new ParsingSeparator(value, '|'); sep.addGroupingPair('[', ']'); sep.addGroupingPair('(', ')'); String activeValue = sep.next(); Formula count; if (!sep.hasNext()) { count = FormulaFactory.ONE; } else { count = FormulaFactory.getFormulaFor(activeValue); if (!count.isValid()) { return new ParseResult.Fail("Count in " + getTokenName() + " was not valid: " + count.toString(), context); } if (count.isStatic() && count.resolveStatic().doubleValue() <= 0) { return new ParseResult.Fail("Count in " + getFullName() + " must be > 0", context); } activeValue = sep.next(); } if (sep.hasNext()) { return new ParseResult.Fail(getFullName() + " had too many pipe separated items: " + value, context); } ParseResult pr = checkSeparatorsAndNonEmpty(',', activeValue); if (!pr.passed()) { return pr; } StringTokenizer tok = new StringTokenizer(activeValue, Constants.COMMA); List<CDOMReference<Skill>> refs = new ArrayList<>(); while (tok.hasMoreTokens()) { String token = tok.nextToken(); CDOMReference<Skill> ref; if (Constants.LST_ANY.equalsIgnoreCase(token)) { ref = context.getReferenceContext().getCDOMAllReference(SKILL_CLASS); } else { ref = TokenUtilities.getTypeOrPrimitive(context, SKILL_CLASS, token); if (ref == null) { return new ParseResult.Fail(" Error was encountered while parsing " + getFullName() + ": " + token + " is not a valid reference: " + value, context); } } refs.add(ref); } ReferenceChoiceSet<Skill> rcs = new ReferenceChoiceSet<>(refs); if (!rcs.getGroupingState().isValid()) { return new ParseResult.Fail("Non-sensical " + getFullName() + ": Contains ANY and a specific reference: " + value, context); } ChoiceSet<Skill> cs = new ChoiceSet<>("SKILL", rcs, true); PersistentTransitionChoice<Skill> tc = new ConcretePersistentTransitionChoice<>( cs, count); context.getObjectContext().addToList(obj, ListKey.ADD, tc); tc.setChoiceActor(this); tc.allowStack(true); return ParseResult.SUCCESS; } @Override public String[] unparse(LoadContext context, CDOMObject obj) { Changes<PersistentTransitionChoice<?>> grantChanges = context .getObjectContext().getListChanges(obj, ListKey.ADD); Collection<PersistentTransitionChoice<?>> addedItems = grantChanges .getAdded(); if (addedItems == null || addedItems.isEmpty()) { // Zero indicates no Token return null; } List<String> addStrings = new ArrayList<>(); for (TransitionChoice<?> container : addedItems) { SelectableSet<?> cs = container.getChoices(); if (getTokenName().equals(cs.getName()) && SKILL_CLASS.equals(cs.getChoiceClass())) { Formula f = container.getCount(); if (f == null) { context.addWriteMessage("Unable to find " + getFullName() + " Count"); return null; } if (f.isStatic() && f.resolveStatic().doubleValue() <= 0) { context.addWriteMessage("Count in " + getFullName() + " must be > 0"); return null; } if (!cs.getGroupingState().isValid()) { context.addWriteMessage("Non-sensical " + getFullName() + ": Contains ANY and a specific reference: " + cs.getLSTformat()); return null; } StringBuilder sb = new StringBuilder(); if (!FormulaFactory.ONE.equals(f)) { sb.append(f).append(Constants.PIPE); } sb.append(cs.getLSTformat()); addStrings.add(sb.toString()); } } return addStrings.toArray(new String[addStrings.size()]); } @Override public Class<CDOMObject> getTokenClass() { return CDOMObject.class; } @Override public void applyChoice(CDOMObject owner, Skill choice, PlayerCharacter pc) { SkillRankControl.modRanks(1.0, null, true, pc, choice); } @Override public boolean allow(Skill choice, PlayerCharacter pc, boolean allowStack) { return true; } @Override public Skill decodeChoice(LoadContext context, String s) { return context.getReferenceContext().silentlyGetConstructedCDOMObject(SKILL_CLASS, s); } @Override public String encodeChoice(Skill choice) { return choice.getKeyName(); } @Override public void restoreChoice(PlayerCharacter pc, CDOMObject owner, Skill choice) { // No action required } @Override public void removeChoice(PlayerCharacter pc, CDOMObject owner, Skill choice) { SkillRankControl.modRanks(-1.0, null, true, pc, choice); } }