/*
* SpellBuilderFacade.java
* Copyright 2013 (C) James Dempsey <jdempsey@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on 10/10/2013
*
* $Id$
*/
package pcgen.facade.core;
import pcgen.facade.util.ReferenceFacade;
import pcgen.facade.util.ListFacade;
/**
* SpellBuilderFacade defines the interface between the UI and the core to be
* used for selection of spells.
*
*
* @author James Dempsey <jdempsey@users.sourceforge.net>
*/
public interface SpellBuilderFacade
{
public void setClass(InfoFacade classFacade);
public ReferenceFacade<InfoFacade> getClassRef();
/**
* @return The list of possible casting classes and domains.
*/
public ListFacade<InfoFacade> getClasses();
public void setSpellLevel(Integer spellLevel);
public ReferenceFacade<Integer> getSpellLevelRef();
/**
* @return The list of valid spell levels for this choice.
*/
public ListFacade<Integer> getLevels();
public void setSpell(InfoFacade spell);
public ReferenceFacade<InfoFacade> getSpellRef();
/**
* @return The list of spells the user can select from.
*/
public ListFacade<InfoFacade> getSpells();
public void setVariant(String variant);
public ReferenceFacade<String> getVariantRef();
/**
* @return The list of variants (if any) of the spell.
*/
public ListFacade<String> getVariants();
public void setCasterLevel(Integer casterLevel);
public ReferenceFacade<Integer> getCasterLevelRef();
/**
* @return The list of valid caster levels for the spell and class
* combination.
*/
public ListFacade<Integer> getCasterLevels();
public void setSpellType(String spellType);
public ReferenceFacade<String> getSpellTypeRef();
/**
* @return The list of valid spell types for the current class or domain.
*/
public ListFacade<String> getSpellTypes();
/**
* @return The metamagic feats that the user has selected.
*/
public ListFacade<AbilityFacade> getSelectedMetamagicFeats();
/**
* Set a new set of metamagic feats.
* @param newFeats The metamagic feats that the user has selected.
*/
public void setSelectedMetamagicFeats(Object[] newFeats);
/**
* @return The list of metamagic feats that can be applied to spells.
*/
public ListFacade<AbilityFacade> getAvailMetamagicFeats();
}