/* * Copyright 2009 (C) Tom Parker <thpr@users.sourceforge.net> * Derived from PObject.java * Copyright 2001 (C) Bryan McRoberts <merton_monk@yahoo.com> * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package pcgen.core.analysis; import java.util.Iterator; import pcgen.cdom.base.CDOMObject; import pcgen.core.PlayerCharacter; import pcgen.core.bonus.BonusObj; public class BonusActivation { public static void deactivateBonuses(CDOMObject po, PlayerCharacter aPC) { for (BonusObj bonus : po.getRawBonusList(aPC)) { aPC.setApplied(bonus, false); } } public static void activateBonuses(CDOMObject po, PlayerCharacter aPC) { for (Iterator<BonusObj> ab = po.getRawBonusList(aPC).iterator(); ab.hasNext();) { final BonusObj aBonus = ab.next(); aPC.setApplied(aBonus, aBonus.qualifies(aPC, po)); } } }