/*
* Copyright 2009 (C) Tom Parker <thpr@users.sourceforge.net>
* Derived from PObject.java
* Copyright 2001 (C) Bryan McRoberts <merton_monk@yahoo.com>
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package pcgen.core.analysis;
import java.util.Iterator;
import pcgen.cdom.base.CDOMObject;
import pcgen.core.PlayerCharacter;
import pcgen.core.bonus.BonusObj;
public class BonusActivation
{
public static void deactivateBonuses(CDOMObject po, PlayerCharacter aPC)
{
for (BonusObj bonus : po.getRawBonusList(aPC))
{
aPC.setApplied(bonus, false);
}
}
public static void activateBonuses(CDOMObject po, PlayerCharacter aPC)
{
for (Iterator<BonusObj> ab = po.getRawBonusList(aPC).iterator(); ab.hasNext();)
{
final BonusObj aBonus = ab.next();
aPC.setApplied(aBonus, aBonus.qualifies(aPC, po));
}
}
}