/**
* pcgen.core.term.PCCountAbilitiesTypeBaseEvaluator.java
* Copyright (c) 2008 Andrew Wilson <nuance@users.sourceforge.net>.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created 09-Aug-2008 19:37:53
*
* Current Ver: $Revision:$
*
*/
package pcgen.core.term;
import pcgen.cdom.content.CNAbility;
import pcgen.core.PlayerCharacter;
public abstract class BasePCCountAbilitiesTypeTermEvaluator extends BasePCCountAbilitiesTermEvaluator
{
protected String[] types;
@Override
public Float resolve(PlayerCharacter pc)
{
Float count = 0.0f;
for (CNAbility anAbility : getAbilities(pc))
{
// for each feat, look to see if it has any of the required types.
for ( String type : types)
{
if (anAbility.getAbility().isType(type))
{
count += countVisibleAbility(
pc, anAbility, visible, hidden, false);
break;
}
}
}
return count;
}
}