/* * MaxSkillLevelToken.java * Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on December 15, 2003, 12:21 PM * * Current Ver: $Revision$ * */ package plugin.exporttokens; import pcgen.core.PlayerCharacter; import pcgen.core.SkillUtilities; import pcgen.io.ExportHandler; import pcgen.io.exporttoken.Token; /** * MAXSKILLLEVEL token */ public class MaxSkillLevelToken extends Token { /** Token name */ public static final String TOKENNAME = "MAXSKILLLEVEL"; /** * @see pcgen.io.exporttoken.Token#getTokenName() */ @Override public String getTokenName() { return TOKENNAME; } //TODO: This should really be in the skill token. /** * @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler) */ @Override public String getToken(String tokenSource, PlayerCharacter pc, ExportHandler eh) { return Integer.toString(getMaxSkillLevelToken(pc)); } /** * Get the Max Skill level token value * @param pc * @return Max Skill level token value */ public static int getMaxSkillLevelToken(PlayerCharacter pc) { return SkillUtilities.maxClassSkillForLevel(pc.getDisplay().getTotalLevels(), pc) .intValue(); } }