/*
* Copyright (c) Thomas Parker, 2009.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet.analysis;
import java.util.List;
import java.util.Set;
import pcgen.cdom.base.CDOMObject;
import pcgen.cdom.base.CDOMReference;
import pcgen.cdom.base.SetFacet;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.enumeration.ListKey;
import pcgen.cdom.facet.base.AbstractSourcedListFacet;
import pcgen.cdom.facet.event.DataFacetChangeEvent;
import pcgen.cdom.facet.event.DataFacetChangeListener;
import pcgen.cdom.facet.model.ClassFacet;
import pcgen.cdom.facet.model.RaceFacet;
import pcgen.cdom.facet.model.TemplateFacet;
import pcgen.core.PCClass;
import pcgen.output.publish.OutputDB;
/**
* FavoredClassFacet is a Facet that tracks the Favored Classes that have been
* granted to a Player Character.
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class FavoredClassFacet extends
AbstractSourcedListFacet<CharID, PCClass> implements
DataFacetChangeListener<CharID, CDOMObject>, SetFacet<CharID, PCClass>
{
private HasAnyFavoredClassFacet hasAnyFavoredClassFacet;
private ClassFacet classFacet;
private RaceFacet raceFacet;
private TemplateFacet templateFacet;
/**
* Identifies CDOMObjects that grant a FavoredClass and adds the granted
* FavoredClass to this FavoredClassFacet.
*
* Triggered when one of the Facets to which FavoredClassFacet listens fires
* a DataFacetChangeEvent to indicate a CDOMObject was added to a Player
* Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
CDOMObject cdo = dfce.getCDOMObject();
List<CDOMReference<? extends PCClass>> list = cdo
.getListFor(ListKey.FAVORED_CLASS);
if (list != null)
{
for (CDOMReference<? extends PCClass> ref : list)
{
addAll(dfce.getCharID(), ref.getContainedObjects(), cdo);
}
}
}
/**
* Identifies CDOMObjects that grant a FavoredClass and removes the granted
* FavoredClass from this FavoredClassFacet.
*
* Triggered when one of the Facets to which FavoredClassFacet listens fires
* a DataFacetChangeEvent to indicate a CDOMObject was removed from a Player
* Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
removeAll(dfce.getCharID(), dfce.getCDOMObject());
}
/**
* Returns the number of levels the Player Character has in favored classes.
*
* @param id
* The CharID identifying the Player Character for which the
* number of levels in favored classes will be returned.
* @return The number of levels the Player Character has in favored classes.
*/
public int getFavoredClassLevel(CharID id)
{
Set<PCClass> aList = getSet(id);
int level = 0;
int max = 0;
boolean isAny = hasAnyFavoredClassFacet.contains(id, Boolean.TRUE);
for (PCClass cl : aList)
{
for (PCClass pcClass : classFacet.getSet(id))
{
if (isAny)
{
max = Math.max(max, classFacet.getLevel(id, pcClass));
}
if (cl.getKeyName().equals(pcClass.getKeyName()))
{
level += classFacet.getLevel(id, pcClass);
break;
}
}
}
return Math.max(level, max);
}
public void setHasAnyFavoredClassFacet(HasAnyFavoredClassFacet hasAnyFavoredClassFacet)
{
this.hasAnyFavoredClassFacet = hasAnyFavoredClassFacet;
}
public void setClassFacet(ClassFacet classFacet)
{
this.classFacet = classFacet;
}
public void setRaceFacet(RaceFacet raceFacet)
{
this.raceFacet = raceFacet;
}
public void setTemplateFacet(TemplateFacet templateFacet)
{
this.templateFacet = templateFacet;
}
/**
* Initializes the connections for FavoredClassFacet to other facets.
*
* This method is automatically called by the Spring framework during
* initialization of the FavoredClassFacet.
*/
public void init()
{
raceFacet.addDataFacetChangeListener(this);
templateFacet.addDataFacetChangeListener(this);
OutputDB.register("favoredclass", this);
}
}