/* * Copyright (c) 2010 Tom Parker <thpr@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package plugin.lsttokens.gamemode.basedice; import java.util.StringTokenizer; import pcgen.base.lang.StringUtil; import pcgen.cdom.base.Constants; import pcgen.cdom.content.BaseDice; import pcgen.core.RollInfo; import pcgen.rules.context.LoadContext; import pcgen.rules.persistence.token.AbstractTokenWithSeparator; import pcgen.rules.persistence.token.CDOMPrimaryToken; import pcgen.rules.persistence.token.ParseResult; public class DownToken extends AbstractTokenWithSeparator<BaseDice> implements CDOMPrimaryToken<BaseDice> { @Override public String getTokenName() { return "DOWN"; } @Override protected ParseResult parseTokenWithSeparator(LoadContext context, BaseDice bd, String value) { StringTokenizer st = new StringTokenizer(value, Constants.COMMA); while (st.hasMoreTokens()) { String roll = st.nextToken(); try { bd.addToDownList(new RollInfo(roll)); } catch (IllegalArgumentException e) { return new ParseResult.Fail("Invalid Roll provided: " + roll + " in " + value, context); } } return ParseResult.SUCCESS; } @Override protected char separator() { return ','; } @Override public String[] unparse(LoadContext context, BaseDice bd) { return new String[] { StringUtil.join(bd.getDownSteps(), Constants.COMMA) }; } @Override public Class<BaseDice> getTokenClass() { return BaseDice.class; } }