/*
* Copyright (c) 2010 Tom Parker <thpr@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package plugin.lsttokens.gamemode.basedice;
import java.util.StringTokenizer;
import pcgen.base.lang.StringUtil;
import pcgen.cdom.base.Constants;
import pcgen.cdom.content.BaseDice;
import pcgen.core.RollInfo;
import pcgen.rules.context.LoadContext;
import pcgen.rules.persistence.token.AbstractTokenWithSeparator;
import pcgen.rules.persistence.token.CDOMPrimaryToken;
import pcgen.rules.persistence.token.ParseResult;
public class DownToken extends AbstractTokenWithSeparator<BaseDice> implements
CDOMPrimaryToken<BaseDice>
{
@Override
public String getTokenName()
{
return "DOWN";
}
@Override
protected ParseResult parseTokenWithSeparator(LoadContext context,
BaseDice bd, String value)
{
StringTokenizer st = new StringTokenizer(value, Constants.COMMA);
while (st.hasMoreTokens())
{
String roll = st.nextToken();
try
{
bd.addToDownList(new RollInfo(roll));
}
catch (IllegalArgumentException e)
{
return new ParseResult.Fail("Invalid Roll provided: " + roll
+ " in " + value, context);
}
}
return ParseResult.SUCCESS;
}
@Override
protected char separator()
{
return ',';
}
@Override
public String[] unparse(LoadContext context, BaseDice bd)
{
return new String[] { StringUtil.join(bd.getDownSteps(),
Constants.COMMA) };
}
@Override
public Class<BaseDice> getTokenClass()
{
return BaseDice.class;
}
}