/* * Copyright 2014-15 (C) Tom Parker <thpr@users.sourceforge.net> * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ package pcgen.output.model; import java.util.ArrayList; import java.util.Iterator; import pcgen.cdom.base.SetFacet; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.FacetLibrary; import pcgen.cdom.facet.ObjectWrapperFacet; import freemarker.template.TemplateModel; import freemarker.template.TemplateModelException; import freemarker.template.TemplateSequenceModel; /** * A SetFacetModel wraps a SetFacet and serves as a TemplateSequenceModel for * that SetFacet (with a given CharID) * * @param <T> * The Type of object contained in the SetFacet contained by this * SetFacetModel */ public class SetFacetModel<T> implements TemplateSequenceModel, Iterable<T> { //Make sure to use PCGen's Wrappers since we don't know the underlying type private static final ObjectWrapperFacet WRAPPER_FACET = FacetLibrary .getFacet(ObjectWrapperFacet.class); /** * The underlying CharID used to get items from the underlying SetFacet */ private final CharID id; /** * The underlying SetFacet used to get information about the PlayerCharacter */ private final SetFacet<CharID, T> facet; /** * Constructs a new SetFacetModel from the given CharID and SetFacet * * @param id * The underlying CharID used to get items from the given * SetFacet * @param facet * The underlying SetFacet used to get information about the * PlayerCharacter */ public SetFacetModel(CharID id, SetFacet<CharID, T> facet) { if (id == null) { throw new IllegalArgumentException("CharID may not be null"); } if (facet == null) { throw new IllegalArgumentException("SetFacet may not be null"); } this.id = id; this.facet = facet; } /** * @see java.lang.Iterable#iterator() */ @Override public Iterator<T> iterator() { return facet.getSet(id).iterator(); } /** * @see freemarker.template.TemplateSequenceModel#get(int) */ @Override public TemplateModel get(int index) throws TemplateModelException { if (index < 0) { return null; } ArrayList<T> list = new ArrayList<>(facet.getSet(id)); if (index >= list.size()) { return null; } return WRAPPER_FACET.wrap(id, list.get(index)); } /* * @see freemarker.template.TemplateSequenceModel#size() */ @Override public int size() throws TemplateModelException { return facet.getCount(id); } }