/*
* Copyright (c) 2010 Tom Parker <thpr@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package plugin.lsttokens.gamemode.unitset;
import pcgen.core.UnitSet;
import pcgen.rules.context.LoadContext;
import pcgen.rules.persistence.token.AbstractNonEmptyToken;
import pcgen.rules.persistence.token.CDOMPrimaryToken;
import pcgen.rules.persistence.token.ParseResult;
public class WeightunitToken extends AbstractNonEmptyToken<UnitSet> implements
CDOMPrimaryToken<UnitSet>
{
@Override
public String getTokenName()
{
return "WEIGHTUNIT";
}
@Override
protected ParseResult parseNonEmptyToken(LoadContext context, UnitSet us,
String value)
{
us.setWeightUnit(value);
return ParseResult.SUCCESS;
}
@Override
public String[] unparse(LoadContext context, UnitSet us)
{
return new String[] { us.getRawWeightUnit() };
}
@Override
public Class<UnitSet> getTokenClass()
{
return UnitSet.class;
}
}