/* * SpellListKnownToken.java * Copyright 2004 (C) James Dempsey <jdempsey@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on Jul 15, 2004 * * $Id$ * */ package plugin.exporttokens; import pcgen.cdom.base.CDOMObject; import pcgen.core.PCClass; import pcgen.core.PlayerCharacter; import pcgen.io.ExportHandler; import pcgen.io.exporttoken.SpellListToken; /** * {@code SpellListKnownToken} outputs the number of spells you * can know for the specified spellcaster class and level. For Clerics * with domains, this does not include domain spells. * * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public class SpellListKnownToken extends SpellListToken { /** Token name */ public static final String TOKENNAME = "SPELLLISTKNOWN"; /** * @see pcgen.io.exporttoken.Token#getTokenName() */ @Override public String getTokenName() { return TOKENNAME; } /** * @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler) */ @Override public String getToken(String tokenSource, PlayerCharacter pc, ExportHandler eh) { StringBuilder retValue = new StringBuilder(); SpellListTokenParams params = new SpellListTokenParams(tokenSource, SpellListToken.SPELLTAG_KNOWN); final CDOMObject aObject = pc.getSpellClassAtIndex(params.getClassNum()); if (aObject != null) { retValue.append(Integer.toString(getKnownNum(aObject, params .getLevel(), pc))); } return retValue.toString(); } /** * Retrieve the number of spells the pc may know of the specified * level of the supplied class. * * @param aObject The class * @param level The spell level * @param pc The character being queried * @return The number of spells allowed to be known. */ private int getKnownNum(CDOMObject aObject, int level, PlayerCharacter pc) { int knownNum = 0; if (aObject instanceof PCClass) { PCClass aClass = (PCClass) aObject; knownNum = pc.getSpellSupport(aClass).getKnownForLevel(level, pc); } return knownNum; } }