/*
* Copyright 2008 (C) Tom Parker <thpr@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This library is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package pcgen.cdom.helper;
import pcgen.base.formula.Formula;
import pcgen.core.PlayerCharacter;
/**
* An OptionBound represents a range of values between two Formulas. This range
* for an OptionBound is inclusive.
*
* The name is derived from the bounds used in a kit to apply various options
* (typically from a random value selection)
*/
public class OptionBound
{
/**
* The Formula defining the lower bound (inclusive) for this OptionBound.
* May be null to represent no lower bound.
*/
private final Formula minOption;
/**
* The Formula defining the upper bound (inclusive) for this OptionBound.
* May be null to represent no upper bound.
*/
private final Formula maxOption;
/**
* Constructs a new OptionBound which bounds the range of values between the
* two given Formulas.
*
* @param min
* The Formula defining the lower bound (inclusive) for this
* OptionBound. May be null to represent no lower bound.
* @param max
* The Formula defining the upper bound (inclusive) for this
* OptionBound. May be null to represent no upper bound.
*/
public OptionBound(Formula min, Formula max)
{
minOption = min;
maxOption = max;
}
/**
* Returns true if this OptionBound includes the given value when the
* Formulas in this OptionBound are resolved relative to the given
* PlayerCharacter.
*
* @param pc
* The PlayerCharacter to be used when resolving the bounding
* Formulas for this OptionBound.
* @param value
* The value to be checked to determine if it falls within the
* range provided by this OptionBound.
* @return true if the given value is within the bounds of this OptionBound
* (inclusive) when the bounds are resolved within the context of
* the given PlayerCharacter; false otherwise.
*/
public boolean isOption(PlayerCharacter pc, int value)
{
return (minOption == null || minOption.resolve(pc, "").intValue() <= value)
&& (maxOption == null || maxOption.resolve(pc, "").intValue() >= value);
}
/**
* Returns the Formula defining the lower bound (inclusive) for this
* OptionBound. May be null to represent no lower bound.
*
* @return The Formula defining the lower bound (inclusive) for this
* OptionBound.
*/
public Formula getOptionMin()
{
return minOption;
}
/**
* Returns the Formula defining the upper bound (inclusive) for this
* OptionBound. May be null to represent no upper bound.
*
* @return The Formula defining the lower bound (inclusive) for this
* OptionBound.
*/
public Formula getOptionMax()
{
return maxOption;
}
}