/**
* pcgen.core.term.PCCountSpellsLevelsInBookTermEvaluator.java
* Copyright (c) 2008 Andrew Wilson <nuance@users.sourceforge.net>.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created 07-Aug-2008 23:00:55
*
* Current Ver: $Revision:$
*
*/
package pcgen.core.term;
import java.util.List;
import pcgen.core.PlayerCharacter;
import pcgen.core.Globals;
import pcgen.core.PObject;
import pcgen.core.character.CharacterSpell;
public class PCCountSpellsLevelsInBookTermEvaluator
extends BasePCTermEvaluator implements TermEvaluator
{
final int classNum;
final int sbookNum;
public PCCountSpellsLevelsInBookTermEvaluator(
String originalText, int[] nums)
{
this.originalText = originalText;
classNum = nums[0];
sbookNum = nums[1];
}
@Override
public Float resolve(PlayerCharacter pc)
{
String bookName = Globals.getDefaultSpellBook();
if (sbookNum > 0)
{
bookName = pc.getDisplay().getSpellBookNames().get(sbookNum);
}
final PObject pObj = pc.getSpellClassAtIndex(classNum);
int levelNum = 0;
if (pObj != null)
{
for (; levelNum >= 0; ++levelNum)
{
final List<CharacterSpell> aList =
pc.getCharacterSpells(pObj, null, bookName, levelNum);
if (aList.size() < 1)
{
break;
}
}
}
return (float) levelNum;
}
@Override
public boolean isSourceDependant()
{
return false;
}
public boolean isStatic()
{
return false;
}
}