/** * pcgen.core.term.PCCountSpellsLevelsInBookTermEvaluator.java * Copyright (c) 2008 Andrew Wilson <nuance@users.sourceforge.net>. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created 07-Aug-2008 23:00:55 * * Current Ver: $Revision:$ * */ package pcgen.core.term; import java.util.List; import pcgen.core.PlayerCharacter; import pcgen.core.Globals; import pcgen.core.PObject; import pcgen.core.character.CharacterSpell; public class PCCountSpellsLevelsInBookTermEvaluator extends BasePCTermEvaluator implements TermEvaluator { final int classNum; final int sbookNum; public PCCountSpellsLevelsInBookTermEvaluator( String originalText, int[] nums) { this.originalText = originalText; classNum = nums[0]; sbookNum = nums[1]; } @Override public Float resolve(PlayerCharacter pc) { String bookName = Globals.getDefaultSpellBook(); if (sbookNum > 0) { bookName = pc.getDisplay().getSpellBookNames().get(sbookNum); } final PObject pObj = pc.getSpellClassAtIndex(classNum); int levelNum = 0; if (pObj != null) { for (; levelNum >= 0; ++levelNum) { final List<CharacterSpell> aList = pc.getCharacterSpells(pObj, null, bookName, levelNum); if (aList.size() < 1) { break; } } } return (float) levelNum; } @Override public boolean isSourceDependant() { return false; } public boolean isStatic() { return false; } }