/* * Copyright (c) 2016 Tom Parker <thpr@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet.input; import pcgen.cdom.base.Category; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.base.AbstractScopeFacet; import pcgen.cdom.facet.event.DataFacetChangeEvent; import pcgen.cdom.facet.event.DataFacetChangeListener; import pcgen.cdom.inst.Dynamic; /** * DynamicFacet is a Facet that tracks all Dynamic Objects that have been * granted to a Player Character. */ public class DynamicFacet extends AbstractScopeFacet<CharID, Category<Dynamic>, Dynamic> implements DataFacetChangeListener<CharID, Dynamic> { /** * Adds the active Dynamic to this facet. * * Triggered when one of the Facets to which DynamicFacet listens fires a * DataFacetChangeEvent to indicate Dynamic was added to a Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataAdded(DataFacetChangeEvent<CharID, Dynamic> dfce) { Dynamic cdo = dfce.getCDOMObject(); add(dfce.getCharID(), cdo.getCDOMCategory(), cdo, dfce.getSource()); } /** * Removes the no-longer active Dynamic from this facet. * * Triggered when one of the Facets to which DynamicFacet listens fires a * DataFacetChangeEvent to indicate Dynamic was removed from a Player * Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataRemoved(DataFacetChangeEvent<CharID, Dynamic> dfce) { Dynamic cdo = dfce.getCDOMObject(); remove(dfce.getCharID(), cdo.getCDOMCategory(), cdo, dfce.getSource()); } }