/* * SkillsOutputOrder.java * Copyright 2013 (C) James Dempsey <jdempsey@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on 19/10/2013 * * $Id$ */ package pcgen.cdom.enumeration; import pcgen.core.PlayerCharacter; import pcgen.core.SkillComparator; /** * SkillsOutputOrder defines the possible orders of skill in output sheets. * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public enum SkillsOutputOrder { NAME_ASC { @Override public SkillComparator getComparator(PlayerCharacter pc) { return new SkillComparator(pc, SkillComparator.RESORT_NAME, SkillComparator.RESORT_ASCENDING); } }, NAME_DSC { @Override public SkillComparator getComparator(PlayerCharacter pc) { return new SkillComparator(pc, SkillComparator.RESORT_NAME, SkillComparator.RESORT_DESCENDING); } }, TRAINED_ASC { @Override public SkillComparator getComparator(PlayerCharacter pc) { return new SkillComparator(pc, SkillComparator.RESORT_TRAINED, SkillComparator.RESORT_ASCENDING); } }, TRAINED_DSC { @Override public SkillComparator getComparator(PlayerCharacter pc) { return new SkillComparator(pc, SkillComparator.RESORT_TRAINED, SkillComparator.RESORT_DESCENDING); } }, MANUAL { @Override public SkillComparator getComparator(PlayerCharacter pc) { return null; } }; public abstract SkillComparator getComparator(PlayerCharacter pc); }