/*
* SkillsOutputOrder.java
* Copyright 2013 (C) James Dempsey <jdempsey@users.sourceforge.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on 19/10/2013
*
* $Id$
*/
package pcgen.cdom.enumeration;
import pcgen.core.PlayerCharacter;
import pcgen.core.SkillComparator;
/**
* SkillsOutputOrder defines the possible orders of skill in output sheets.
*
* @author James Dempsey <jdempsey@users.sourceforge.net>
*/
public enum SkillsOutputOrder
{
NAME_ASC {
@Override
public SkillComparator getComparator(PlayerCharacter pc)
{
return new SkillComparator(pc, SkillComparator.RESORT_NAME,
SkillComparator.RESORT_ASCENDING);
}
},
NAME_DSC {
@Override
public SkillComparator getComparator(PlayerCharacter pc)
{
return new SkillComparator(pc, SkillComparator.RESORT_NAME,
SkillComparator.RESORT_DESCENDING);
}
},
TRAINED_ASC {
@Override
public SkillComparator getComparator(PlayerCharacter pc)
{
return new SkillComparator(pc, SkillComparator.RESORT_TRAINED,
SkillComparator.RESORT_ASCENDING);
}
},
TRAINED_DSC {
@Override
public SkillComparator getComparator(PlayerCharacter pc)
{
return new SkillComparator(pc, SkillComparator.RESORT_TRAINED,
SkillComparator.RESORT_DESCENDING);
}
},
MANUAL {
@Override
public SkillComparator getComparator(PlayerCharacter pc)
{
return null;
}
};
public abstract SkillComparator getComparator(PlayerCharacter pc);
}