/* * EquipSetLoopDirective.java * Copyright 2013 (C) James Dempsey <jdempsey@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on 27/12/2013 * * $Id$ */ package pcgen.io.freemarker; import java.io.IOException; import java.util.ArrayList; import java.util.List; import java.util.Map; import pcgen.core.PlayerCharacter; import pcgen.core.character.EquipSet; import freemarker.core.Environment; import freemarker.template.TemplateDirectiveBody; import freemarker.template.TemplateDirectiveModel; import freemarker.template.TemplateException; import freemarker.template.TemplateModel; import freemarker.template.TemplateModelException; /** * Implements a custom Freemarker macro to loop over the characte's equipment * sets * * <p>Parameters: None</p> * * <p>Nested content is output once for each loop</p> * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public class EquipSetLoopDirective implements TemplateDirectiveModel { private PlayerCharacter pc; /** * Create a new instance of EquipSetLoopDirective * @param pc The character being exported. */ public EquipSetLoopDirective(PlayerCharacter pc) { this.pc = pc; } @SuppressWarnings("rawtypes") @Override public void execute(Environment env, Map params, TemplateModel[] loopVars, TemplateDirectiveBody body) throws TemplateException, IOException { if (body == null) { throw new TemplateModelException( "This directive must have content."); } List<EquipSet> eqSetList = new ArrayList<>(); EquipSet currSet = null; String currIdPath = pc.getCalcEquipSetId(); for (EquipSet es : pc.getDisplay().getEquipSet()) { if (es.getParentIdPath().equals("0")) { eqSetList.add(es); if (es.getIdPath().equals(currIdPath)) { currSet = es; } } } for (EquipSet equipSet : eqSetList) { pc.setCalcEquipSetId(equipSet.getIdPath()); pc.setCalcEquipmentList(equipSet.getUseTempMods()); // Executes the nested body (same as <#nested> in FTL). In this // case we don't provide a special writer as the parameter: body.render(env.getOut()); } if (currSet != null) { pc.setCalcEquipSetId(currSet.getIdPath()); pc.setCalcEquipmentList(currSet.getUseTempMods()); } } }