/* * Initiative - A role playing utility to track turns * Copyright (C) 2002 Devon D Jones * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * PreferencesTrackingPanel.java * * Created on August 29, 2002, 2:41 PM */ package plugin.initiative.gui; import java.awt.BorderLayout; import javax.swing.BoxLayout; import javax.swing.JCheckBox; import javax.swing.JPanel; import javax.swing.JScrollPane; import pcgen.core.SettingsHandler; import pcgen.system.LanguageBundle; import plugin.initiative.InitiativePlugin; /** * Panel that tracks the miscellaneous preferences. * * @author devon */ public class PreferencesInitiativePanel extends gmgen.gui.PreferencesPanel { private static final long serialVersionUID = -2518295310535094440L; private static final String SETTING_ROLL_PC_INITIATIVES = ".rollPCInitiatives"; //$NON-NLS-1$ private JPanel performancePanel; private JPanel mainPanel; private JCheckBox rollPCInitiatives; /** Creates new form PreferencesMiscPanel */ public PreferencesInitiativePanel() { initComponents(); initPreferences(); } @Override public void applyPreferences() { SettingsHandler.setGMGenOption(InitiativePlugin.LOG_NAME + SETTING_ROLL_PC_INITIATIVES, getRollPCInitiatives()); } @Override public void initPreferences() { setRollPCInitiatives(SettingsHandler.getGMGenOption( InitiativePlugin.LOG_NAME + SETTING_ROLL_PC_INITIATIVES, true)); } /** * Turns on or off refresh on state change * * @param b */ private void setRollPCInitiatives(boolean b) { rollPCInitiatives.setSelected(b); } /** * Gets current setting of refresh on state change * * @return {@code true} if the roll pc initiative is selected */ private boolean getRollPCInitiatives() { return rollPCInitiatives.isSelected(); } @Override public String toString() { return LanguageBundle.getString("in_plugin_initiative"); //$NON-NLS-1$ } private void initComponents() { setLayout(new BorderLayout()); mainPanel = new JPanel(); rollPCInitiatives = new JCheckBox(); mainPanel.setLayout(new BoxLayout(mainPanel, BoxLayout.Y_AXIS)); performancePanel = new JPanel(); performancePanel.setLayout(new BoxLayout(performancePanel, BoxLayout.Y_AXIS)); rollPCInitiatives .setText(LanguageBundle.getString("in_plugin_initiative_rollPcInit")); //$NON-NLS-1$ performancePanel.add(rollPCInitiatives); mainPanel.add(performancePanel); JScrollPane jScrollPane1 = new JScrollPane(); jScrollPane1.setViewportView(mainPanel); add(jScrollPane1, BorderLayout.CENTER); } }