/*
* Copyright (c) 2013 Tom Parker <thpr@users.sourceforge.net>
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.content;
import pcgen.cdom.base.ChooseDriver;
import pcgen.cdom.base.ChooseSelectionActor;
import pcgen.cdom.base.ConcretePrereqObject;
import pcgen.core.PlayerCharacter;
import pcgen.persistence.PersistenceLayerException;
import pcgen.persistence.lst.output.prereq.PrerequisiteWriter;
/**
* A ConditionalSelectionActor is a Decorator on a ChooseSelectionActor that provides
* the ability to make the application conditional on Prerequisites.
*
* @param <T> The type of object selected by this ConditionalSelectionActor
*/
public class ConditionalSelectionActor<T> extends ConcretePrereqObject implements
ChooseSelectionActor<T>
{
/**
* The underlying ChooseSelectionActor to be applied to a PlayerCharacter if
* the Prerequisites of this ConditionalSelectionActor are met by the
* PlayerCharacter.
*/
private final ChooseSelectionActor<T> actor;
/**
* Constructs a new ConditionalSelectionActor with the given
* ChooseSelectionActor as the underlying ChooseSelectionActor to be applied
* to a PlayerCharacter if the Prerequisites of this
* ConditionalSelectionActor are met by the PlayerCharacter.
*
* @param csa
* The ChooseSelectionActor to be applied to a PlayerCharacter if
* the Prerequisites of this ConditionalSelectionActor are met by
* the PlayerCharacter.
*/
public ConditionalSelectionActor(ChooseSelectionActor<T> csa)
{
if (csa == null)
{
throw new IllegalArgumentException("Cannot have null ChoiceActor");
}
actor = csa;
}
/**
* Applies the given choice to the given PlayerCharacter if the
* PlayerCharacter meets the Prerequisites stored in this
* ConditionalSelectionActor.
*
* @param cdo
* The CDOMObject to which the choice was applied (the CDOMObject
* on which the CHOOSE token was present)
* @param choice
* The choice being applied to the given PlayerCharacter
* @param pc
* The PlayerCharacter to which the given choice should be
* applied.
*/
@Override
public void applyChoice(ChooseDriver cdo, T choice, PlayerCharacter pc)
{
if (qualifies(pc, cdo))
{
actor.applyChoice(cdo, choice, pc);
}
}
/**
* Removes the given choice from the given PlayerCharacter. The given choice
* is removed unconditionally (regardless of the Prerequisites in this
* ConditionalSelectionActor). This unconditional removal is required in order
* to avoid any Prerequisites later acquired (including result from the
* choice itself) from preventing removal.
*
* @param cdo
* The CDOMObject to which the choice was applied (the CDOMObject
* on which the CHOOSE token was present)
* @param choice
* The choice being removed from the given PlayerCharacter
* @param pc
* The PlayerCharacter from which the given choice should be
* removed.
*/
@Override
public void removeChoice(ChooseDriver cdo, T choice, PlayerCharacter pc)
{
actor.removeChoice(cdo, choice, pc);
}
/**
* Returns true if the given object is a ConditionalSelectionActor with
* identical underlying ChooseSelectionActor and Prerequisites.
*
* @see java.lang.Object#equals(java.lang.Object)
*/
@Override
public boolean equals(Object obj)
{
if (obj instanceof ConditionalSelectionActor)
{
ConditionalSelectionActor<?> other = (ConditionalSelectionActor<?>) obj;
return actor.equals(other.actor) && equalsPrereqObject(other);
}
return false;
}
/**
* Returns a consistent-with-equals hashCode for this ConditionalSelectionActor
*
* @see java.lang.Object#hashCode()
*/
@Override
public int hashCode()
{
return actor.hashCode();
}
/**
* Returns the source of this ConditionalSelectionActor. Provided primarily to
* allow the Token/Loader system to properly identify the source of
* ConditionalSelectionActors for purposes of unparsing.
*
* @return The source of this ConditionalSelectionActor
*/
@Override
public String getSource()
{
return actor.getSource();
}
/**
* Returns the LST format for this ConditionalSelectionActor. Provided
* primarily to allow the Token/Loader system to properly unparse the
* ConditionalSelectionActor.
*
* @return The LST format of this ConditionalSelectionActor
* @throws PersistenceLayerException
* if there is a problem converting this
* ConditionalSelectionActor to the LST format
*/
@Override
public String getLstFormat() throws PersistenceLayerException
{
StringBuilder sb = new StringBuilder();
sb.append(actor.getLstFormat());
if (hasPrerequisites())
{
sb.append('|');
sb.append(new PrerequisiteWriter().getPrerequisiteString(getPrerequisiteList()));
}
return sb.toString();
}
@Override
public Class<T> getChoiceClass()
{
return actor.getChoiceClass();
}
public static <GT> ConditionalSelectionActor<GT> getCSA(ChooseSelectionActor<GT> csa)
{
return new ConditionalSelectionActor<>(csa);
}
}