/** * BodyStructure.java * Copyright James Dempsey, 2010 * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on 16/01/2011 10:57:27 PM * * $Id$ */ package pcgen.core; import java.util.ArrayList; import java.util.Collection; import java.util.Collections; import java.util.HashSet; import java.util.List; import java.util.Set; import pcgen.cdom.enumeration.Type; import pcgen.core.character.EquipSlot; import pcgen.facade.core.BodyStructureFacade; /** * The Class {@code BodyStructure} represents a part of a character's * body that may hold equipment. * * <br> * * @author James Dempsey <jdempsey@users.sourceforge.net> */ public class BodyStructure implements BodyStructureFacade { private String name; private List<EquipSlot> slots; private boolean holdsAnyType; private Set<Type> forbiddenTypes; /** * Create a new BodyStructure instance. * @param name The name of the body structure. */ public BodyStructure(String name) { this(name, false); } /** * Create a new BodyStructure instance noting if it can hold any type * of equipment item. BodyStructures such as equipped, carried or not * carried may hold items of any type. * * @param name The name of the body structure. * @param holdsAnyType Can this item hold anything at all */ public BodyStructure(String name, boolean holdsAnyType) { this(name, holdsAnyType, null); } /** * Create a new BodyStructure instance noting if it can hold any type * of equipment item. BodyStructures such as equipped, carried or not * carried may hold items of any type. * * @param name The name of the body structure. * @param holdsAnyType Can this item hold anything at all * @param forbiddenTypes The exceptions to the 'holds any type' rule. */ public BodyStructure(String name, boolean holdsAnyType, Set<Type> forbiddenTypes) { this.name = name; this.forbiddenTypes = new HashSet<>(); if (forbiddenTypes != null) { this.forbiddenTypes.addAll(forbiddenTypes); } slots = new ArrayList<>(); this.holdsAnyType = holdsAnyType; } /** * @return the name */ String getName() { return name; } /** * Add an EquipSlot to the list of those contained by the body structure. * @param slot The EquipSlot to be added */ public void addEquipSlot(EquipSlot slot) { if (!slots.contains(slot)) { slots.add(slot); } } /** * @return A read-only list of EquipSlots that are contained by this BodyStructure. */ public List<EquipSlot> getEquipSlots() { return Collections.unmodifiableList(slots); } /* (non-Javadoc) * @see java.lang.Object#toString() */ @Override public String toString() { return name; } /** * @return the holdsAnyType */ public boolean isHoldsAnyType() { return holdsAnyType; } /** * Identify if the set of types contains any forbidden ones. * * @param types the types to be checked * @return true if any type is not allowed, false otherwise */ public boolean isForbidden(Collection<Type> types) { for (Type type : types) { if (forbiddenTypes.contains(type)) { return true; } } return false; } }