/*
* DamageToken.java
* Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on December 15, 2003, 12:21 PM
*
* Current Ver: $Revision$
*
*/
package plugin.exporttokens;
import pcgen.core.PlayerCharacter;
import pcgen.core.display.UnarmedDamageDisplay;
import pcgen.io.ExportHandler;
import pcgen.io.exporttoken.Token;
/**
* Deal wit hDAMAGE token
* DAMAGE.UNARMED
*/
public class DamageToken extends Token
{
/** Token Name */
public static final String TOKENNAME = "DAMAGE";
/**
* @see pcgen.io.exporttoken.Token#getTokenName()
*/
@Override
public String getTokenName()
{
return TOKENNAME;
}
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*/
@Override
public String getToken(String tokenSource, PlayerCharacter pc,
ExportHandler eh)
{
String retString = "";
if ("DAMAGE.UNARMED".equals(tokenSource))
{
retString = getUnarmedToken(pc);
}
return retString;
}
/**
* Get the unarmed sub token
* @param pc
* @return unarmed sub token
*/
public static String getUnarmedToken(PlayerCharacter pc)
{
return UnarmedDamageDisplay.getUnarmedDamageString(pc, true, true);
}
}