/* * UnequippedList.java * Copyright 2011 Connor Petty <cpmeister@users.sourceforge.net> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on Jan 25, 2011, 3:26:08 PM */ package pcgen.gui2.tabs.equip; import java.util.ArrayList; import java.util.HashMap; import java.util.List; import java.util.Map; import pcgen.facade.core.CharacterFacade; import pcgen.facade.core.EquipmentFacade; import pcgen.facade.core.EquipmentListFacade; import pcgen.facade.core.EquipmentListFacade.EquipmentListListener; import pcgen.facade.core.EquipmentSetFacade; import pcgen.facade.util.ReferenceFacade; import pcgen.facade.util.event.ListEvent; import pcgen.facade.util.event.ListListener; import pcgen.facade.util.event.ReferenceEvent; import pcgen.facade.util.event.ReferenceListener; import pcgen.facade.util.AbstractListFacade; import pcgen.util.Logging; public class UnequippedList extends AbstractListFacade<EquipmentFacade> implements EquipmentListFacade, EquipmentListListener, ListListener<EquipmentFacade>, ReferenceListener<EquipmentSetFacade> { private final CharacterFacade character; private final EquipmentListFacade purchasedList; private final List<EquipmentFacade> equipmentList; private final Map<EquipmentFacade, Integer> quantityMap; private EquipmentListFacade equippedList; private EquipmentFacade lastRemoved; public UnequippedList(CharacterFacade character) { this.character = character; this.purchasedList = character.getPurchasedEquipment(); equipmentList = new ArrayList<>(); quantityMap = new HashMap<>(); ReferenceFacade<EquipmentSetFacade> ref = character.getEquipmentSetRef(); equippedList = ref.get().getEquippedItems(); for (EquipmentFacade equipment : purchasedList) { int quantity = purchasedList.getQuantity(equipment) - equippedList.getQuantity(equipment); if (quantity > 0) { equipmentList.add(equipment); quantityMap.put(equipment, quantity); } } purchasedList.addListListener(this); purchasedList.addEquipmentListListener(this); equippedList.addListListener(this); equippedList.addEquipmentListListener(this); ref.addReferenceListener(this); } @Override public EquipmentFacade getElementAt(int index) { return equipmentList.get(index); } @Override public int getSize() { return equipmentList.size(); } @Override public int getQuantity(EquipmentFacade equipment) { if (quantityMap.containsKey(equipment)) { return quantityMap.get(equipment); } return 0; } @Override public void addEquipmentListListener(EquipmentListListener listener) { listenerList.add(EquipmentListListener.class, listener); } @Override public void removeEquipmentListListener(EquipmentListListener listener) { listenerList.remove(EquipmentListListener.class, listener); } @Override public void referenceChanged(ReferenceEvent<EquipmentSetFacade> e) { equippedList.removeListListener(this); equippedList.removeEquipmentListListener(this); equippedList = e.getNewReference().getEquippedItems(); equippedList.addListListener(this); equippedList.addEquipmentListListener(this); elementsChanged(null); } private void addEquipment(EquipmentFacade equipment, int quantity) { equipmentList.add(equipment); quantityMap.put(equipment, quantity); fireElementAdded(this, equipment, equipmentList.size() - 1); } private void setQuantity(EquipmentFacade equipment, int quantity) { quantityMap.put(equipment, quantity); fireQuantityChangedEvent(this, equipment, quantity); } private void removeEquipment(EquipmentFacade equipment) { int index = equipmentList.indexOf(equipment); if (index >= 0) { equipmentList.remove(index); quantityMap.remove(equipment); fireElementRemoved(this, equipment, index); } } @Override public void elementAdded(ListEvent<EquipmentFacade> e) { EquipmentFacade equipment = e.getElement(); if (e.getSource() == purchasedList) { lastRemoved = null; addEquipment(equipment, purchasedList.getQuantity(equipment)); } else { int quantity = purchasedList.getQuantity(equipment) - equippedList.getQuantity(equipment); if (quantity > 0) { setQuantity(equipment, quantity); } else { removeEquipment(equipment); } } } @Override public void elementRemoved(ListEvent<EquipmentFacade> e) { EquipmentFacade equipment = e.getElement(); if (e.getSource() == purchasedList) { removeEquipment(equipment); // We remember this item has been removed as we could be getting a // message to say it has been unequipped shortly. lastRemoved = equipment; } else { if (equipment.equals(lastRemoved)) { if (Logging.isDebugMode()) { Logging .debugPrint("Ignoring unequip of item just removed: " + equipment); } return; } int quantity = purchasedList.getQuantity(equipment) - equippedList.getQuantity(equipment); if (quantityMap.containsKey(equipment)) { setQuantity(equipment, quantity); } else { addEquipment(equipment, quantity); } } } @Override public void elementsChanged(ListEvent<EquipmentFacade> e) { equipmentList.clear(); quantityMap.clear(); for (EquipmentFacade equipment : purchasedList) { int quantity = purchasedList.getQuantity(equipment) - equippedList.getQuantity(equipment); if (quantity > 0) { equipmentList.add(equipment); quantityMap.put(equipment, quantity); } } fireElementsChanged(this); } @Override public void elementModified(ListEvent<EquipmentFacade> e) { } @Override public void quantityChanged(EquipmentListEvent e) { EquipmentFacade equipment = e.getEquipment(); int quantity = purchasedList.getQuantity(equipment) - equippedList.getQuantity(equipment); if (quantity > 0) { if (quantityMap.containsKey(equipment)) { setQuantity(equipment, quantity); } else { addEquipment(equipment, quantity); } } else { removeEquipment(equipment); } } private void fireQuantityChangedEvent(Object source, EquipmentFacade equipment, int index) { Object[] listeners = listenerList.getListenerList(); EquipmentListEvent e = null; for (int i = listeners.length - 2; i >= 0; i -= 2) { if (listeners[i] == EquipmentListListener.class) { if (e == null) { e = new EquipmentListEvent(source, equipment, index); } ((EquipmentListListener) listeners[i + 1]).quantityChanged(e); } } } @Override public void modifyElement(EquipmentFacade equipment) { // Ignored. } }