/*
* Copyright (c) Thomas Parker, 2009.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet.fact;
import pcgen.cdom.base.ItemFacet;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.facet.base.AbstractItemFacet;
import pcgen.output.publish.OutputDB;
/**
* HeightFacet is a Facet that tracks the Player Character's height.
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class HeightFacet extends AbstractItemFacet<CharID, Integer> implements
ItemFacet<CharID, Integer>
{
/**
* Sets the height of the Player Character represented by the given CharID
* to the given value.
*
* @param id
* The CharID representing the Player Character for which the
* height will be set
* @param height
* The height to set for the Player Character represented by the
* given CharID
* @return
* true if the height was set; false otherwise
*/
public boolean setHeight(CharID id, int height)
{
return set(id, height);
}
/**
* Removes the height for the Player Character represented by the given
* CharID.
*
* @param id
* The CharID representing the Player Character for which the
* height will be removed
*/
public void removeHeight(CharID id)
{
remove(id);
}
/**
* Returns the height for the Player Character represented by the given
* CharID.
*
* @param id
* The CharID of the Player Character for which the height will
* be returned
* @return The height of the Player Character represented by the given
* CharID
*/
public int getHeight(CharID id)
{
Integer height = get(id);
return (height == null) ? 0 : height.intValue();
}
/**
* This method is automatically called by the Spring framework during
* initialization of the HeightFacet.
*/
public void init()
{
OutputDB.register("height", this);
}
}