/* * Copyright (c) 2010 Tom Parker <thpr@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package plugin.lsttokens.gamemode.unitset; import pcgen.core.UnitSet; import pcgen.rules.context.LoadContext; import pcgen.rules.persistence.token.AbstractNonEmptyToken; import pcgen.rules.persistence.token.CDOMPrimaryToken; import pcgen.rules.persistence.token.ParseResult; public class DistanceunitToken extends AbstractNonEmptyToken<UnitSet> implements CDOMPrimaryToken<UnitSet> { @Override public String getTokenName() { return "DISTANCEUNIT"; } @Override protected ParseResult parseNonEmptyToken(LoadContext context, UnitSet us, String value) { us.setDistanceUnit(value); return ParseResult.SUCCESS; } @Override public String[] unparse(LoadContext context, UnitSet us) { return new String[] { us.getRawDistanceUnit() }; } @Override public Class<UnitSet> getTokenClass() { return UnitSet.class; } }