/*
* DefenseToken.java
* Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on December 15, 2003, 12:21 PM
*
* Current Ver: $Revision$
*
*/
package plugin.exporttokens;
import java.util.StringTokenizer;
import pcgen.cdom.util.CControl;
import pcgen.core.PlayerCharacter;
import pcgen.core.display.CharacterDisplay;
import pcgen.io.ExportHandler;
import pcgen.io.exporttoken.Token;
/**
* Deal with tokens:
*
* DEFENSE.TOTAL
* DEFENSE.FLATFOOTED
* DEFENSE.TOUCH
* DEFENSE.BASE
* DEFENSE.ABILITY
* DEFENSE.CLASS
* DEFENSE.DODGE
* DEFENSE.EQUIPMENT
* DEFENSE.MISC
* DEFENSE.NATURAL
* DEFENSE.SIZE
*/
public class DefenseToken extends Token
{
/** Token Name */
public static final String TOKENNAME = "DEFENSE";
/**
* @see pcgen.io.exporttoken.Token#getTokenName()
*/
@Override
public String getTokenName()
{
return TOKENNAME;
}
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*/
@Override
public String getToken(String tokenSource, PlayerCharacter pc,
ExportHandler eh)
{
String retString = "";
StringTokenizer aTok = new StringTokenizer(tokenSource, ".");
aTok.nextToken();
if (aTok.hasMoreTokens())
{
String defenseType = aTok.nextToken();
CharacterDisplay display = pc.getDisplay();
String solverValue = pc.getControl("ACVAR" + defenseType);
if (solverValue != null)
{
Object val = pc.getGlobal(solverValue);
int intValue = ((Number) val).intValue();
if ("EQUIPMENT".equals(defenseType))
{
val = pc.getGlobal(pc.getControl(CControl.ACVARARMOR));
intValue += ((Number) val).intValue();
}
retString = Integer.toString(intValue);
}
else if (defenseType.equals("TOTAL"))
{
retString = Integer.toString(display.calcACOfType("Total"));
}
else if (defenseType.equals("FLATFOOTED"))
{
retString = Integer.toString(display.calcACOfType("Flatfooted"));
}
else if (defenseType.equals("TOUCH"))
{
retString = Integer.toString(display.calcACOfType("Touch"));
}
else if (defenseType.equals("BASE"))
{
retString = Integer.toString(display.calcACOfType("Base"));
}
else if (defenseType.equals("ABILITY"))
{
retString = Integer.toString(display.calcACOfType("Ability"));
}
else if (defenseType.equals("CLASS"))
{
retString = Integer.toString(display.calcACOfType("ClassDefense"));
}
else if (defenseType.equals("DODGE"))
{
retString = Integer.toString(display.calcACOfType("Dodge"));
}
else if (defenseType.equals("EQUIPMENT"))
{
retString = Integer.toString(display.calcACOfType("Equipment") + display.calcACOfType("Armor"));
}
else if (defenseType.equals("MISC"))
{
retString = Integer.toString(display.calcACOfType("Misc"));
}
else if (defenseType.equals("NATURAL"))
{
retString = Integer.toString(display.calcACOfType("NaturalArmor"));
}
else if (defenseType.equals("SIZE"))
{
retString = Integer.toString(display.calcACOfType("Size"));
}
}
return retString;
}
}