/* * DefenseToken.java * Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on December 15, 2003, 12:21 PM * * Current Ver: $Revision$ * */ package plugin.exporttokens; import java.util.StringTokenizer; import pcgen.cdom.util.CControl; import pcgen.core.PlayerCharacter; import pcgen.core.display.CharacterDisplay; import pcgen.io.ExportHandler; import pcgen.io.exporttoken.Token; /** * Deal with tokens: * * DEFENSE.TOTAL * DEFENSE.FLATFOOTED * DEFENSE.TOUCH * DEFENSE.BASE * DEFENSE.ABILITY * DEFENSE.CLASS * DEFENSE.DODGE * DEFENSE.EQUIPMENT * DEFENSE.MISC * DEFENSE.NATURAL * DEFENSE.SIZE */ public class DefenseToken extends Token { /** Token Name */ public static final String TOKENNAME = "DEFENSE"; /** * @see pcgen.io.exporttoken.Token#getTokenName() */ @Override public String getTokenName() { return TOKENNAME; } /** * @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler) */ @Override public String getToken(String tokenSource, PlayerCharacter pc, ExportHandler eh) { String retString = ""; StringTokenizer aTok = new StringTokenizer(tokenSource, "."); aTok.nextToken(); if (aTok.hasMoreTokens()) { String defenseType = aTok.nextToken(); CharacterDisplay display = pc.getDisplay(); String solverValue = pc.getControl("ACVAR" + defenseType); if (solverValue != null) { Object val = pc.getGlobal(solverValue); int intValue = ((Number) val).intValue(); if ("EQUIPMENT".equals(defenseType)) { val = pc.getGlobal(pc.getControl(CControl.ACVARARMOR)); intValue += ((Number) val).intValue(); } retString = Integer.toString(intValue); } else if (defenseType.equals("TOTAL")) { retString = Integer.toString(display.calcACOfType("Total")); } else if (defenseType.equals("FLATFOOTED")) { retString = Integer.toString(display.calcACOfType("Flatfooted")); } else if (defenseType.equals("TOUCH")) { retString = Integer.toString(display.calcACOfType("Touch")); } else if (defenseType.equals("BASE")) { retString = Integer.toString(display.calcACOfType("Base")); } else if (defenseType.equals("ABILITY")) { retString = Integer.toString(display.calcACOfType("Ability")); } else if (defenseType.equals("CLASS")) { retString = Integer.toString(display.calcACOfType("ClassDefense")); } else if (defenseType.equals("DODGE")) { retString = Integer.toString(display.calcACOfType("Dodge")); } else if (defenseType.equals("EQUIPMENT")) { retString = Integer.toString(display.calcACOfType("Equipment") + display.calcACOfType("Armor")); } else if (defenseType.equals("MISC")) { retString = Integer.toString(display.calcACOfType("Misc")); } else if (defenseType.equals("NATURAL")) { retString = Integer.toString(display.calcACOfType("NaturalArmor")); } else if (defenseType.equals("SIZE")) { retString = Integer.toString(display.calcACOfType("Size")); } } return retString; } }