/*
* HitDiceToken.java
* Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on December 15, 2003, 12:21 PM
*
* Current Ver: $Revision$
*
*/
package plugin.exporttokens;
import java.util.HashMap;
import java.util.LinkedHashMap;
import java.util.Set;
import pcgen.core.PCClass;
import pcgen.core.PlayerCharacter;
import pcgen.core.display.CharacterDisplay;
import pcgen.io.ExportHandler;
import pcgen.io.exporttoken.Token;
import pcgen.util.Delta;
/**
* Deals with the HITDICE Token
*/
public class HitDiceToken extends Token
{
/** Token Name */
public static final String TOKENNAME = "HITDICE";
/**
* @see pcgen.io.exporttoken.Token#getTokenName()
*/
@Override
public String getTokenName()
{
return TOKENNAME;
}
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*/
@Override
public String getToken(String tokenSource, PlayerCharacter pc,
ExportHandler eh)
{
String retString = "";
if ("HITDICE".equals(tokenSource) ||
"HITDICE.LONG".equals(tokenSource))
{
retString = getHitDiceToken(pc);
}
else if ("HITDICE.MEDIUM".equals(tokenSource))
{
retString = getMediumToken(pc);
}
else if ("HITDICE.SHORT".equals(tokenSource))
{
retString = getShortToken(pc.getDisplay());
}
return retString;
}
/**
* Get the medium version of the HITDICE token
* @param pc
* @return the medium version of the HITDICE token
*/
public static String getHitDiceToken(PlayerCharacter pc)
{
StringBuilder ret = new StringBuilder();
String del = "";
CharacterDisplay display = pc.getDisplay();
for (PCClass pcClass : display.getClassSet())
{
HashMap<Integer, Integer> hdMap =
new LinkedHashMap<>();
for (int i = 0; i < display.getLevel(pcClass); i++)
{
int hitDie = display.getLevelHitDie(pcClass, i + 1).getDie();
if (hitDie != 0)
{
Integer num = hdMap.get(hitDie);
if (num == null)
{
hdMap.put(hitDie, 1);
}
else
{
hdMap.put(hitDie, num.intValue() + 1);
}
}
}
Set<Integer> keys = hdMap.keySet();
for (int key : keys)
{
Integer value = hdMap.get(key);
ret.append(del);
ret.append("(");
ret.append(value).append("d").append(key);
ret.append(")");
del = "+";
}
}
// Get CON bonus contribution to hitpoint total
int temp = (int) display.getStatBonusTo("HP", "BONUS") * display.getTotalLevels();
// Add in feat bonus
temp += (int) pc.getTotalBonusTo("HP", "CURRENTMAX");
if (temp != 0)
{
ret.append(Delta.toString(temp));
}
return ret.toString();
}
/**
* Get the HITDICE token
* @param pc
* @return the HITDICE token
*/
public static String getMediumToken(PlayerCharacter pc)
{
StringBuilder ret = new StringBuilder();
String del = "";
Integer total = 0;
HashMap<Integer, Integer> hdMap =
new LinkedHashMap<>();
CharacterDisplay display = pc.getDisplay();
for (PCClass pcClass : display.getClassSet())
{
for (int i = 0; i < display.getLevel(pcClass); i++)
{
int hitDie = display.getLevelHitDie(pcClass, i + 1).getDie();
if (hitDie != 0)
{
Integer num = hdMap.get(hitDie);
if (num == null)
{
hdMap.put(hitDie, 1);
}
else
{
hdMap.put(hitDie, num.intValue() + 1);
}
}
}
}
Set<Integer> keys = hdMap.keySet();
if (keys.size() > 1)
{
ret.append(getShortToken(display));
ret.append(" HD; ");
}
for (int key : keys)
{
Integer value = hdMap.get(key);
ret.append(del);
ret.append(value).append("d").append(key);
total += value;
del = "+";
}
// Get CON bonus contribution to hitpoint total
int temp = (int) display.getStatBonusTo("HP", "BONUS") * display.getTotalLevels();
// Add in feat bonus
temp += (int) pc.getTotalBonusTo("HP", "CURRENTMAX");
if (temp != 0)
{
ret.append(Delta.toString(temp));
}
return ret.toString();
}
/**
* Get the short version of the HITDICE token
* @param display
* @return the short version of the HITDICE token
*/
public static String getShortToken(CharacterDisplay display)
{
int dice;
dice = 0;
for (PCClass pcClass : display.getClassSet())
{
HashMap<Integer, Integer> hdMap =
new LinkedHashMap<>();
for (int i = 0; i < display.getLevel(pcClass); i++)
{
int hitDie = display.getLevelHitDie(pcClass, i + 1).getDie();
Integer num = hdMap.get(hitDie);
if (num == null)
{
hdMap.put(hitDie, 1);
}
else
{
hdMap.put(hitDie, num.intValue() + 1);
}
}
Set<Integer> keys = hdMap.keySet();
for (int hdSize : keys)
{
dice += hdMap.get(hdSize);
}
}
return String.valueOf(dice);
}
}