/*
* AlignmentToken.java
* Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on December 15, 2003, 12:21 PM
*
* Current Ver: $Revision$
*
*/
package plugin.exporttokens.deprecated;
import pcgen.cdom.enumeration.BiographyField;
import pcgen.core.Globals;
import pcgen.core.PCAlignment;
import pcgen.core.display.CharacterDisplay;
import pcgen.io.ExportHandler;
import pcgen.io.exporttoken.AbstractExportToken;
/**
* Class deals with ALIGNMENT and ALIGNMENT.SHORT Token
*/
public class AlignmentToken extends AbstractExportToken
{
/**
* @see pcgen.io.exporttoken.Token#getTokenName()
*/
@Override
public String getTokenName()
{
return "ALIGNMENT";
}
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*/
@Override
public String getToken(String tokenSource, CharacterDisplay display,
ExportHandler eh)
{
String retString = "";
if (!display.getSuppressBioField(BiographyField.ALIGNMENT))
{
if ("ALIGNMENT".equals(tokenSource))
{
retString = getAlignmentDisplay(display);
}
else if ("ALIGNMENT.SHORT".equals(tokenSource))
{
retString = getShortToken(display);
}
}
return retString;
}
private String getAlignmentDisplay(CharacterDisplay display)
{
if (Globals.getGameModeAlignmentText().isEmpty())
{
return "";
}
final PCAlignment alignment = display.getPCAlignment();
return alignment == null ? "None" : alignment.getDisplayName();
}
/**
* Get Alignment Short Token
* @param display
* @return Alignment Short Token
*/
public static String getShortToken(CharacterDisplay display)
{
if (Globals.getGameModeAlignmentText().isEmpty())
{
return "";
}
final PCAlignment alignment = display.getPCAlignment();
return alignment==null?"None":alignment.getKeyName();
}
}