/* * AlignmentToken.java * Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org> * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Created on December 15, 2003, 12:21 PM * * Current Ver: $Revision$ * */ package plugin.exporttokens.deprecated; import pcgen.cdom.enumeration.BiographyField; import pcgen.core.Globals; import pcgen.core.PCAlignment; import pcgen.core.display.CharacterDisplay; import pcgen.io.ExportHandler; import pcgen.io.exporttoken.AbstractExportToken; /** * Class deals with ALIGNMENT and ALIGNMENT.SHORT Token */ public class AlignmentToken extends AbstractExportToken { /** * @see pcgen.io.exporttoken.Token#getTokenName() */ @Override public String getTokenName() { return "ALIGNMENT"; } /** * @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler) */ @Override public String getToken(String tokenSource, CharacterDisplay display, ExportHandler eh) { String retString = ""; if (!display.getSuppressBioField(BiographyField.ALIGNMENT)) { if ("ALIGNMENT".equals(tokenSource)) { retString = getAlignmentDisplay(display); } else if ("ALIGNMENT.SHORT".equals(tokenSource)) { retString = getShortToken(display); } } return retString; } private String getAlignmentDisplay(CharacterDisplay display) { if (Globals.getGameModeAlignmentText().isEmpty()) { return ""; } final PCAlignment alignment = display.getPCAlignment(); return alignment == null ? "None" : alignment.getDisplayName(); } /** * Get Alignment Short Token * @param display * @return Alignment Short Token */ public static String getShortToken(CharacterDisplay display) { if (Globals.getGameModeAlignmentText().isEmpty()) { return ""; } final PCAlignment alignment = display.getPCAlignment(); return alignment==null?"None":alignment.getKeyName(); } }