/* * Copyright (c) 2012 Tom Parker <thpr@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package tokenmodel.testsupport; import org.junit.Test; import pcgen.cdom.base.CDOMObject; import pcgen.core.Campaign; import pcgen.core.EquipmentModifier; import pcgen.core.PCCheck; import pcgen.core.PCStat; import pcgen.core.character.CompanionMod; import pcgen.persistence.PersistenceLayerException; public abstract class AbstractGrantedListTokenTest<T extends CDOMObject> extends AbstractAddListTokenTest<T> { @Test public void testFromAlignment() throws PersistenceLayerException { T granted = createGrantedObject(); processToken(lg); assertEquals(0, getCount()); alignmentFacet.set(id, lg); assertTrue(containsExpected(granted)); assertEquals(1, getCount()); alignmentFacet.set(id, ng); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } //BioSet not *supposed* to do things like this @Test public void testFromCampaign() throws PersistenceLayerException { Campaign source = create(Campaign.class, "Source"); T granted = createGrantedObject(); processToken(source); assertEquals(0, getCount()); expandedCampaignFacet.add(id, source, this); assertTrue(containsExpected(granted)); assertEquals((expandedCampaignFacet == getTargetFacet()) ? 2 : 1, getCount()); expandedCampaignFacet.remove(id, source, this); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } @Test public void testFromCheck() throws PersistenceLayerException { PCCheck source = create(PCCheck.class, "Source"); T granted = createGrantedObject(); processToken(source); /* * We never get a chance to test zero since the Checks are added at * Player Character Construction :) */ assertTrue(containsExpected(granted)); assertEquals(1, getCount()); checkFacet.remove(id, source); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } @Test public void testFromCompanionMod() throws PersistenceLayerException { CompanionMod source = create(CompanionMod.class, "Source"); T granted = createGrantedObject(); processToken(source); assertEquals(0, getCount()); companionModFacet.add(id, source); assertTrue(containsExpected(granted)); assertEquals(1, getCount()); companionModFacet.remove(id, source); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } @Test public void testFromEqMod() throws PersistenceLayerException { EquipmentModifier source = create(EquipmentModifier.class, "Source"); T granted = createGrantedObject(); processToken(source); assertEquals(0, getCount()); activeEqModFacet.add(id, source, this); assertTrue(containsExpected(granted)); assertEquals((activeEqModFacet == getTargetFacet()) ? 2 : 1, getCount()); activeEqModFacet.remove(id, source, this); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } //Language not *supposed* to do things like this //TODO SizeFacet is not a very good model for doing this by hand :( //Need to separate the setting of size from the facet that holds it //Skill not *supposed* to do things like this @Test public void testFromStat() throws PersistenceLayerException { PCStat source = create(PCStat.class, "Source"); T granted = createGrantedObject(); processToken(source); /* * We never get a chance to test zero since the Stats are added at * Player Character Construction :) */ assertTrue(containsExpected(granted)); assertEquals(1, getCount()); statFacet.remove(id, source); assertEquals(0, getCount()); assertTrue(cleanedSideEffects()); } //WeaponProf not *supposed* to do things like this }