/* * Copyright (c) Thomas Parker, 2010. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet; import pcgen.cdom.base.CDOMObject; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.event.DataFacetChangeEvent; import pcgen.cdom.facet.event.DataFacetChangeListener; import pcgen.core.PlayerCharacter; /** * This is a transition class, designed to allow things to be taken out of * PlayerCharacter while a transition is made to a system where the results of * object addition is handled entirely within facets. * * @author Thomas Parker (thpr [at] yahoo.com) */ public class ObjectAdditionFacet implements DataFacetChangeListener<CharID, CDOMObject> { private final PlayerCharacterTrackingFacet trackingFacet = FacetLibrary .getFacet(PlayerCharacterTrackingFacet.class); private CDOMObjectConsolidationFacet consolidationFacet; /** * Forces processing of certain items internal to PlayerCharacter when a * CDOMObject is added to the Player Character. * * Triggered when one of the Facets to which ObjectAdditionFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was added to a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce) { CDOMObject cdo = dfce.getCDOMObject(); CharID id = dfce.getCharID(); PlayerCharacter pc = trackingFacet.getPC(id); pc.processAddition(cdo); } /** * Forces processing of certain items internal to PlayerCharacter when a * CDOMObject is removed from the Player Character. * * Triggered when one of the Facets to which NaturalEquipSetFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce) { CDOMObject cdo = dfce.getCDOMObject(); CharID id = dfce.getCharID(); PlayerCharacter pc = trackingFacet.getPC(id); pc.processRemoval(cdo); } public void setConsolidationFacet(CDOMObjectConsolidationFacet consolidationFacet) { this.consolidationFacet = consolidationFacet; } /** * Initializes the connections for ObjectAdditionFacet to other facets. * * This method is automatically called by the Spring framework during * initialization of the ObjectAdditionFacet. */ public void init() { consolidationFacet.addDataFacetChangeListener(this); } }