/*
* Copyright (c) Thomas Parker, 2010.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet;
import pcgen.cdom.base.CDOMObject;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.facet.event.DataFacetChangeEvent;
import pcgen.cdom.facet.event.DataFacetChangeListener;
import pcgen.core.PlayerCharacter;
/**
* This is a transition class, designed to allow things to be taken out of
* PlayerCharacter while a transition is made to a system where the results of
* object addition is handled entirely within facets.
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class ObjectAdditionFacet implements DataFacetChangeListener<CharID, CDOMObject>
{
private final PlayerCharacterTrackingFacet trackingFacet = FacetLibrary
.getFacet(PlayerCharacterTrackingFacet.class);
private CDOMObjectConsolidationFacet consolidationFacet;
/**
* Forces processing of certain items internal to PlayerCharacter when a
* CDOMObject is added to the Player Character.
*
* Triggered when one of the Facets to which ObjectAdditionFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was added to a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
CDOMObject cdo = dfce.getCDOMObject();
CharID id = dfce.getCharID();
PlayerCharacter pc = trackingFacet.getPC(id);
pc.processAddition(cdo);
}
/**
* Forces processing of certain items internal to PlayerCharacter when a
* CDOMObject is removed from the Player Character.
*
* Triggered when one of the Facets to which NaturalEquipSetFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
CDOMObject cdo = dfce.getCDOMObject();
CharID id = dfce.getCharID();
PlayerCharacter pc = trackingFacet.getPC(id);
pc.processRemoval(cdo);
}
public void setConsolidationFacet(CDOMObjectConsolidationFacet consolidationFacet)
{
this.consolidationFacet = consolidationFacet;
}
/**
* Initializes the connections for ObjectAdditionFacet to other facets.
*
* This method is automatically called by the Spring framework during
* initialization of the ObjectAdditionFacet.
*/
public void init()
{
consolidationFacet.addDataFacetChangeListener(this);
}
}