/* * Copyright (c) Thomas Parker, 2009. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet.model; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.facet.base.AbstractQualifiedListFacet; import pcgen.cdom.facet.event.DataFacetChangeEvent; import pcgen.cdom.facet.event.DataFacetChangeListener; import pcgen.cdom.helper.ProfProvider; import pcgen.cdom.meta.CorePerspective; import pcgen.cdom.meta.CorePerspectiveDB; import pcgen.cdom.meta.FacetBehavior; import pcgen.cdom.meta.PerspectiveLocation; import pcgen.core.Equipment; import pcgen.core.ShieldProf; /** * ShieldProfFacet is a Facet that tracks the ShieldProfs that have been granted * to a Player Character. * * This is a required consolidation since ProfProviders that are directly * applied via AUTO:SHIELDPROF are a distinct process from those that are * indirectly added via a %LIST within AUTO:SHIELDPROF (and thus the result of a * CHOOSE). This facet consolidates those two sources into the complete list of * ShieldProf ProfProviders for a Player Character. * * @author Thomas Parker (thpr [at] yahoo.com) */ public class ShieldProfProviderFacet extends AbstractQualifiedListFacet<ProfProvider<ShieldProf>> implements DataFacetChangeListener<CharID, ProfProvider<ShieldProf>>, PerspectiveLocation { /** * Processes added ShieldProf ProfProviders to consolidate those objects * into one location. * * Triggered when one of the Facets to which ShieldProfFacet listens fires a * DataFacetChangeEvent to indicate a CDOMObject was added to a Player * Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataAdded(DataFacetChangeEvent<CharID, ProfProvider<ShieldProf>> dfce) { add(dfce.getCharID(), dfce.getCDOMObject(), dfce.getSource()); } /** * Processes added ShieldProf ProfProviders to consolidate those objects * into one location. * * Triggered when one of the Facets to which ShieldProfFacet listens fires a * DataFacetChangeEvent to indicate a CDOMObject was removed from a Player * Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataRemoved(DataFacetChangeEvent<CharID, ProfProvider<ShieldProf>> dfce) { remove(dfce.getCharID(), dfce.getCDOMObject(), dfce.getSource()); } /** * Returns true if a Player Character is proficient with a given Shield; * false otherwise. * * While this method will accept any Equipment, it is only guaranteed to * have "good behavior" for a Shield. All other equipment will - at least - * return false. No guarantee is made that this method will not throw an * exception if the given Equipment is not a Shield. * * @param id * The CharID identifying the Player Character for which the * proficiency will be tested. * @param eq * The Shield (as an Equipment object) for which the proficiency * is being tested. * @return true if a Player Character is proficient with the given Shield; * false otherwise. */ public boolean isProficientWithShield(CharID id, Equipment eq) { for (ProfProvider<ShieldProf> pp : getQualifiedSet(id)) { if (pp.providesProficiencyFor(eq)) { return true; } } return false; } public void init() { CorePerspectiveDB.register(CorePerspective.SHIELDPROF, FacetBehavior.MODEL, this); } @Override public String getIdentity() { return "Shield Proficiencies"; } }