/*
* Copyright (c) Thomas Parker, 2010.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet;
import java.util.List;
import pcgen.cdom.base.CDOMObject;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.enumeration.ListKey;
import pcgen.cdom.facet.base.AbstractSourcedListFacet;
import pcgen.cdom.facet.event.DataFacetChangeEvent;
import pcgen.cdom.facet.event.DataFacetChangeListener;
import pcgen.cdom.reference.CDOMSingleRef;
import pcgen.core.WeaponProf;
/**
* NaturalWeaponProfFacet is a Facet that tracks the WeaponProfs that have been
* implicitly granted to a Player Character via NATURALATTACKS
*
* @author Thomas Parker (thpr [at] yahoo.com)
*/
public class NaturalWeaponProfFacet extends
AbstractSourcedListFacet<CharID, WeaponProf> implements
DataFacetChangeListener<CharID, CDOMObject>
{
/**
* Adds the implied (by NATURALATTACKS: token) weapon proficiencies to a
* Player Character when a CDOMObject which grants natural attacks is added
* to a Player Character.
*
* Triggered when one of the Facets to which NaturalWeaponProfFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was added to a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
CDOMObject cdo = dfce.getCDOMObject();
// Natural Weapon Proficiencies
List<CDOMSingleRef<WeaponProf>> iwp = cdo
.getListFor(ListKey.IMPLIED_WEAPONPROF);
if (iwp != null)
{
CharID id = dfce.getCharID();
for (CDOMSingleRef<WeaponProf> ref : iwp)
{
add(id, ref.get(), cdo);
}
}
}
/**
* Reomves the implied (by NATURALATTACKS: token) weapon proficiencies from
* a Player Character when a CDOMObject which grants natural attacks is
* removed from a Player Character.
*
* Triggered when one of the Facets to which NaturalWeaponProfFacet listens
* fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a
* Player Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
removeAll(dfce.getCharID(), dfce.getCDOMObject());
}
}