/* * Copyright (c) Thomas Parker, 2010. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ package pcgen.cdom.facet; import java.util.List; import pcgen.cdom.base.CDOMObject; import pcgen.cdom.enumeration.CharID; import pcgen.cdom.enumeration.ListKey; import pcgen.cdom.facet.base.AbstractSourcedListFacet; import pcgen.cdom.facet.event.DataFacetChangeEvent; import pcgen.cdom.facet.event.DataFacetChangeListener; import pcgen.cdom.reference.CDOMSingleRef; import pcgen.core.WeaponProf; /** * NaturalWeaponProfFacet is a Facet that tracks the WeaponProfs that have been * implicitly granted to a Player Character via NATURALATTACKS * * @author Thomas Parker (thpr [at] yahoo.com) */ public class NaturalWeaponProfFacet extends AbstractSourcedListFacet<CharID, WeaponProf> implements DataFacetChangeListener<CharID, CDOMObject> { /** * Adds the implied (by NATURALATTACKS: token) weapon proficiencies to a * Player Character when a CDOMObject which grants natural attacks is added * to a Player Character. * * Triggered when one of the Facets to which NaturalWeaponProfFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was added to a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce) { CDOMObject cdo = dfce.getCDOMObject(); // Natural Weapon Proficiencies List<CDOMSingleRef<WeaponProf>> iwp = cdo .getListFor(ListKey.IMPLIED_WEAPONPROF); if (iwp != null) { CharID id = dfce.getCharID(); for (CDOMSingleRef<WeaponProf> ref : iwp) { add(id, ref.get(), cdo); } } } /** * Reomves the implied (by NATURALATTACKS: token) weapon proficiencies from * a Player Character when a CDOMObject which grants natural attacks is * removed from a Player Character. * * Triggered when one of the Facets to which NaturalWeaponProfFacet listens * fires a DataFacetChangeEvent to indicate a CDOMObject was removed from a * Player Character. * * @param dfce * The DataFacetChangeEvent containing the information about the * change * * @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent) */ @Override public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce) { removeAll(dfce.getCharID(), dfce.getCDOMObject()); } }