/**
* pcgen.core.term.PCSizeIntEQTermEvaluator.java
* Copyright (c) 2008 Andrew Wilson <nuance@users.sourceforge.net>.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created 05-Oct-2008 20:57:45
*
* Current Ver: $Revision:$
*
*/
package pcgen.core.term;
import pcgen.core.PlayerCharacter;
import pcgen.core.Equipment;
import pcgen.core.WeaponProf;
import pcgen.cdom.reference.CDOMSingleRef;
import pcgen.cdom.enumeration.ObjectKey;
public class PCSizeIntEQTermEvaluator
extends BasePCTermEvaluator implements TermEvaluator
{
private String source;
public PCSizeIntEQTermEvaluator(String expressionString, String source)
{
this.originalText = expressionString;
this.source = source;
}
@Override
public Float resolve(PlayerCharacter pc)
{
int modSize = 0;
final Equipment eq = pc.getEquipmentNamed(source);
if (eq != null)
{
CDOMSingleRef<WeaponProf> ref = eq.get(ObjectKey.WEAPON_PROF);
if (ref != null)
{
String profName = ref.get().getKeyName();
StringBuilder sB = new StringBuilder("WEAPONPROF=");
sB.append(profName);
modSize = (int) pc.getTotalBonusTo(sB.toString(), "PCSIZE");
}
// loops for each equipment type
for ( String eqType : eq.typeList() )
{
final StringBuilder sB = new StringBuilder("WEAPONPROF=TYPE.");
sB.append(eqType);
// get the type bonus (ex TYPE.MARTIAL)
final int i = (int) pc.getTotalBonusTo(sB.toString(), "PCSIZE");
// get the highest bonus
if (modSize < i) {
modSize = i;
}
}
}
return (float) pc.getDisplay().sizeInt() + modSize;
}
@Override
public boolean isSourceDependant()
{
return true;
}
public boolean isStatic()
{
return false;
}
}