/*
* Copyright (c) James Dempsey 2013
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2.1 of the License, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this library; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
package pcgen.cdom.facet.analysis;
import java.util.List;
import pcgen.cdom.base.CDOMObject;
import pcgen.cdom.enumeration.CharID;
import pcgen.cdom.enumeration.ListKey;
import pcgen.cdom.facet.CDOMObjectConsolidationFacet;
import pcgen.cdom.facet.base.AbstractSourcedListFacet;
import pcgen.cdom.facet.event.DataFacetChangeEvent;
import pcgen.cdom.facet.event.DataFacetChangeListener;
import pcgen.cdom.reference.CDOMSingleRef;
import pcgen.core.PCStat;
/**
* NonStatToStatFacet is a Facet that tracks the Stats that have been locked to
* non stats on a Player Character.
*
* <br>
*
* @author James Dempsey <jdempsey@users.sourceforge.net>
*/
public class NonStatToStatFacet extends AbstractSourcedListFacet<CharID, PCStat> implements
DataFacetChangeListener<CharID, CDOMObject>
{
private CDOMObjectConsolidationFacet consolidationFacet;
/**
* Adds a PCStat to this facet if the PCStat was set to a non stat by a CDOMObject
* which has been added to a Player Character.
*
* Triggered when one of the Facets to which NonStatToStatFacet listens fires a
* DataFacetChangeEvent to indicate a CDOMObject was added to a Player
* Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataAdded(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataAdded(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
CDOMObject cdo = dfce.getCDOMObject();
List<CDOMSingleRef<PCStat>> locks = cdo.getListFor(ListKey.NONSTAT_TO_STAT_STATS);
if (locks != null)
{
CharID charID = dfce.getCharID();
for (CDOMSingleRef<PCStat> ref : locks)
{
add(charID, ref.get(), cdo);
}
}
}
/**
* Removes StatLock objects granted by a CDOMObject which has been removed
* from a Player Character.
*
* Triggered when one of the Facets to which NonStatToStatFacet listens fires a
* DataFacetChangeEvent to indicate a CDOMObject was removed from a Player
* Character.
*
* @param dfce
* The DataFacetChangeEvent containing the information about the
* change
*
* @see pcgen.cdom.facet.event.DataFacetChangeListener#dataRemoved(pcgen.cdom.facet.event.DataFacetChangeEvent)
*/
@Override
public void dataRemoved(DataFacetChangeEvent<CharID, CDOMObject> dfce)
{
removeAll(dfce.getCharID(), dfce.getCDOMObject());
}
public void setConsolidationFacet(CDOMObjectConsolidationFacet consolidationFacet)
{
this.consolidationFacet = consolidationFacet;
}
/**
* Initializes the connections for NonStatToStatFacet to other facets.
*
* This method is automatically called by the Spring framework during
* initialization of the NonStatToStatFacet.
*/
public void init()
{
consolidationFacet.addDataFacetChangeListener(this);
}
}