/*
* BonusToken.java
* Copyright 2003 (C) Devon Jones <soulcatcher@evilsoft.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Created on December 15, 2003, 12:21 PM
*
* Current Ver: $Revision$
*
*/
package pcgen.io.exporttoken;
import pcgen.core.Equipment;
import pcgen.core.PlayerCharacter;
import pcgen.core.prereq.PrereqHandler;
import pcgen.core.prereq.Prerequisite;
import pcgen.core.utils.CoreUtility;
import pcgen.io.ExportHandler;
import pcgen.persistence.PersistenceLayerException;
import pcgen.persistence.lst.prereq.PreParserFactory;
import pcgen.util.Logging;
import java.util.StringTokenizer;
/**
* Deals with BONUS token
*/
public class BonusToken extends Token
{
/** Name of token */
public static final String TOKENNAME = "BONUS";
@Override
public String getTokenName()
{
return TOKENNAME;
}
/**
* @see pcgen.io.exporttoken.Token#getToken(java.lang.String, pcgen.core.PlayerCharacter, pcgen.io.ExportHandler)
*
* TODO: Bonuses need to be stripped out, and there need to be methods for the various types.
*/
@Override
public String getToken(String tokenSource, PlayerCharacter pc,
ExportHandler eh)
{
return getBonusToken(tokenSource, pc);
}
/**
* Get the bonus token
* @param tokenSource
* @param pc
* @return bonus token
*/
public static String getBonusToken(String tokenSource, PlayerCharacter pc)
{
StringTokenizer bonusTok = new StringTokenizer(tokenSource, ".", false);
// tokenSource should follow this format:
// BONUS.COMBAT.AC.TOTAL
// or
// BONUS.COMBAT.AC.Armor
// or
// BONUS.COMBAT.AC.TOTAL.!BASE.!Armor.!Ability.!Size
// First token should be: BONUS
bonusTok.nextToken();
// next should be category of bonus: COMBAT
final String aType = bonusTok.nextToken();
// next should be name of bonus: AC
final String aName = bonusTok.nextToken();
double total = 0;
int decimals = 0;
double lastValue = 0;
int signIt = 1;
while (bonusTok.hasMoreTokens())
{
String bucket = bonusTok.nextToken();
if (CoreUtility.doublesEqual(total, 0.0)
&& "LISTING".equals(bucket))
{
return pc.listBonusesFor(aType, aName);
}
if (PreParserFactory.isPreReqString(bucket))
{
if (Logging.isDebugMode())
{
Logging
.debugPrint("Why is this not parsed in loading: "
+ bucket
+ " rather than in BonusToken.getBonusToken()");
}
Prerequisite prereq = null;
try
{
PreParserFactory factory = PreParserFactory.getInstance();
prereq = factory.parse(bucket);
}
catch (PersistenceLayerException ple)
{
Logging.errorPrint(ple.getMessage(), ple);
}
if (!PrereqHandler.passes(prereq, pc, null))
{
total -= lastValue * signIt;
lastValue = 0;
}
continue;
}
if (bucket.startsWith("MIN="))
{
double x = Float.parseFloat(bucket.substring(4));
if (lastValue < x)
{
total -= (lastValue - x);
}
continue;
}
else if (bucket.startsWith("MAX="))
{
double x = Float.parseFloat(bucket.substring(4));
x = Math.min(x, lastValue);
total -= (lastValue - x);
lastValue = 0;
continue;
}
signIt = 1;
if ((!bucket.isEmpty()) && (bucket.charAt(0) == '!'))
{
signIt = -1;
bucket = bucket.substring(1);
}
if (bucket.equals("EQTYPE") && bonusTok.hasMoreTokens())
{
bucket += ("." + bonusTok.nextToken());
}
if ("TOTAL".equals(bucket))
{
lastValue = pc.getTotalBonusTo(aType, aName);
}
else if (bucket.startsWith("DEC="))
{
decimals = Integer.parseInt(bucket.substring(4));
}
else if (bucket.startsWith("TYPE=") || bucket.startsWith("EQTYPE."))
{
lastValue = 0;
String restOfBucket;
if (bucket.startsWith("TYPE="))
{
restOfBucket = bucket.substring(5);
}
else
{
restOfBucket = bucket.substring(7);
}
for (Equipment eq : pc.getEquipmentOfType(restOfBucket, "", 1))
{
lastValue += eq.bonusTo(pc, aType, aName, true);
}
}
else
{
lastValue = pc.getBonusDueToType(aType, aName, bucket);
}
total += (lastValue * signIt);
}
return String.valueOf((int) (total * Math.pow(10, decimals))
/ (int) Math.pow(10, decimals));
}
}