package org.geogebra.web.geogebra3D.web.euclidian3D.openGL; import com.googlecode.gwtgl.array.Float32Array; /** * @author gabor * */ public class MyFloat32Array extends Float32Array { protected MyFloat32Array() { // put this because of a GWT compile error... super(); } /** * @param index * @param value */ public final native void set(int index, double value) /*-{ this[index] = value; }-*/; }