package org.geogebra.web.geogebra3D.web.euclidian3D.openGL;
import com.googlecode.gwtgl.array.Float32Array;
/**
* @author gabor
*
*/
public class MyFloat32Array extends Float32Array {
protected MyFloat32Array() {
// put this because of a GWT compile error...
super();
}
/**
* @param index
* @param value
*/
public final native void set(int index, double value) /*-{
this[index] = value;
}-*/;
}