/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.math3.distribution; import org.apache.commons.math3.exception.NotStrictlyPositiveException; import org.apache.commons.math3.exception.OutOfRangeException; import org.apache.commons.math3.exception.util.LocalizedFormats; import org.apache.commons.math3.random.RandomGenerator; import org.apache.commons.math3.random.Well19937c; import org.apache.commons.math3.util.CombinatoricsUtils; import org.apache.commons.math3.util.ResizableDoubleArray; /** * Implementation of the exponential distribution. * * @see <a href="http://en.wikipedia.org/wiki/Exponential_distribution">Exponential distribution (Wikipedia)</a> * @see <a href="http://mathworld.wolfram.com/ExponentialDistribution.html">Exponential distribution (MathWorld)</a> */ public class ExponentialDistribution extends AbstractRealDistribution { /** * Default inverse cumulative probability accuracy. * @since 2.1 */ public static final double DEFAULT_INVERSE_ABSOLUTE_ACCURACY = 1e-9; /** Serializable version identifier */ private static final long serialVersionUID = 2401296428283614780L; /** * Used when generating Exponential samples. * Table containing the constants * q_i = sum_{j=1}^i (ln 2)^j/j! = ln 2 + (ln 2)^2/2 + ... + (ln 2)^i/i! * until the largest representable fraction below 1 is exceeded. * * Note that * 1 = 2 - 1 = exp(ln 2) - 1 = sum_{n=1}^infty (ln 2)^n / n! * thus q_i -> 1 as i -> +inf, * so the higher i, the closer to one we get (the series is not alternating). * * By trying, n = 16 in Java is enough to reach 1.0. */ private static final double[] EXPONENTIAL_SA_QI; /** The mean of this distribution. */ private final double mean; /** The logarithm of the mean, stored to reduce computing time. **/ private final double logMean; /** Inverse cumulative probability accuracy. */ private final double solverAbsoluteAccuracy; /** * Initialize tables. */ static { /** * Filling EXPONENTIAL_SA_QI table. * Note that we don't want qi = 0 in the table. */ final double LN2 = Math.log(2); double qi = 0; int i = 1; /** * ArithmeticUtils provides factorials up to 20, so let's use that * limit together with Precision.EPSILON to generate the following * code (a priori, we know that there will be 16 elements, but it is * better to not hardcode it). */ final ResizableDoubleArray ra = new ResizableDoubleArray(20); while (qi < 1) { qi += Math.pow(LN2, i) / CombinatoricsUtils.factorial(i); ra.addElement(qi); ++i; } EXPONENTIAL_SA_QI = ra.getElements(); } /** * Create an exponential distribution with the given mean. * <p> * <b>Note:</b> this constructor will implicitly create an instance of * {@link Well19937c} as random generator to be used for sampling only (see * {@link #sample()} and {@link #sample(int)}). In case no sampling is * needed for the created distribution, it is advised to pass {@code null} * as random generator via the appropriate constructors to avoid the * additional initialisation overhead. * * @param mean mean of this distribution. */ public ExponentialDistribution(double mean) { this(mean, DEFAULT_INVERSE_ABSOLUTE_ACCURACY); } /** * Create an exponential distribution with the given mean. * <p> * <b>Note:</b> this constructor will implicitly create an instance of * {@link Well19937c} as random generator to be used for sampling only (see * {@link #sample()} and {@link #sample(int)}). In case no sampling is * needed for the created distribution, it is advised to pass {@code null} * as random generator via the appropriate constructors to avoid the * additional initialisation overhead. * * @param mean Mean of this distribution. * @param inverseCumAccuracy Maximum absolute error in inverse * cumulative probability estimates (defaults to * {@link #DEFAULT_INVERSE_ABSOLUTE_ACCURACY}). * @throws NotStrictlyPositiveException if {@code mean <= 0}. * @since 2.1 */ public ExponentialDistribution(double mean, double inverseCumAccuracy) { this(new Well19937c(), mean, inverseCumAccuracy); } /** * Creates an exponential distribution. * * @param rng Random number generator. * @param mean Mean of this distribution. * @throws NotStrictlyPositiveException if {@code mean <= 0}. * @since 3.3 */ public ExponentialDistribution(RandomGenerator rng, double mean) throws NotStrictlyPositiveException { this(rng, mean, DEFAULT_INVERSE_ABSOLUTE_ACCURACY); } /** * Creates an exponential distribution. * * @param rng Random number generator. * @param mean Mean of this distribution. * @param inverseCumAccuracy Maximum absolute error in inverse * cumulative probability estimates (defaults to * {@link #DEFAULT_INVERSE_ABSOLUTE_ACCURACY}). * @throws NotStrictlyPositiveException if {@code mean <= 0}. * @since 3.1 */ public ExponentialDistribution(RandomGenerator rng, double mean, double inverseCumAccuracy) throws NotStrictlyPositiveException { super(rng); if (mean <= 0) { throw new NotStrictlyPositiveException(LocalizedFormats.MEAN, mean); } this.mean = mean; logMean = Math.log(mean); solverAbsoluteAccuracy = inverseCumAccuracy; } /** * Access the mean. * * @return the mean. */ public double getMean() { return mean; } /** {@inheritDoc} */ public double density(double x) { final double logDensity = logDensity(x); return logDensity == Double.NEGATIVE_INFINITY ? 0 : Math.exp(logDensity); } /** {@inheritDoc} **/ @Override public double logDensity(double x) { if (x < 0) { return Double.NEGATIVE_INFINITY; } return -x / mean - logMean; } /** * {@inheritDoc} * * The implementation of this method is based on: * <ul> * <li> * <a href="http://mathworld.wolfram.com/ExponentialDistribution.html"> * Exponential Distribution</a>, equation (1).</li> * </ul> */ public double cumulativeProbability(double x) { double ret; if (x <= 0.0) { ret = 0.0; } else { ret = 1.0 - Math.exp(-x / mean); } return ret; } /** * {@inheritDoc} * * Returns {@code 0} when {@code p= = 0} and * {@code Double.POSITIVE_INFINITY} when {@code p == 1}. */ @Override public double inverseCumulativeProbability(double p) throws OutOfRangeException { double ret; if (p < 0.0 || p > 1.0) { throw new OutOfRangeException(p, 0.0, 1.0); } else if (p == 1.0) { ret = Double.POSITIVE_INFINITY; } else { ret = -mean * Math.log(1.0 - p); } return ret; } /** * {@inheritDoc} * * <p><strong>Algorithm Description</strong>: this implementation uses the * <a href="http://www.jesus.ox.ac.uk/~clifford/a5/chap1/node5.html"> * Inversion Method</a> to generate exponentially distributed random values * from uniform deviates.</p> * * @return a random value. * @since 2.2 */ @Override public double sample() { // Step 1: double a = 0; double u = random.nextDouble(); // Step 2 and 3: while (u < 0.5) { a += EXPONENTIAL_SA_QI[0]; u *= 2; } // Step 4 (now u >= 0.5): u += u - 1; // Step 5: if (u <= EXPONENTIAL_SA_QI[0]) { return mean * (a + u); } // Step 6: int i = 0; // Should be 1, be we iterate before it in while using 0 double u2 = random.nextDouble(); double umin = u2; // Step 7 and 8: do { ++i; u2 = random.nextDouble(); if (u2 < umin) { umin = u2; } // Step 8: } while (u > EXPONENTIAL_SA_QI[i]); // Ensured to exit since EXPONENTIAL_SA_QI[MAX] = 1 return mean * (a + umin * EXPONENTIAL_SA_QI[0]); } /** {@inheritDoc} */ @Override protected double getSolverAbsoluteAccuracy() { return solverAbsoluteAccuracy; } /** * {@inheritDoc} * * For mean parameter {@code k}, the mean is {@code k}. */ public double getNumericalMean() { return getMean(); } /** * {@inheritDoc} * * For mean parameter {@code k}, the variance is {@code k^2}. */ public double getNumericalVariance() { final double m = getMean(); return m * m; } /** * {@inheritDoc} * * The lower bound of the support is always 0 no matter the mean parameter. * * @return lower bound of the support (always 0) */ public double getSupportLowerBound() { return 0; } /** * {@inheritDoc} * * The upper bound of the support is always positive infinity * no matter the mean parameter. * * @return upper bound of the support (always Double.POSITIVE_INFINITY) */ public double getSupportUpperBound() { return Double.POSITIVE_INFINITY; } /** {@inheritDoc} */ public boolean isSupportLowerBoundInclusive() { return true; } /** {@inheritDoc} */ public boolean isSupportUpperBoundInclusive() { return false; } /** * {@inheritDoc} * * The support of this distribution is connected. * * @return {@code true} */ public boolean isSupportConnected() { return true; } }