package magic.ui.widget.duel.player;
import javax.swing.JPanel;
import magic.data.MagicIcon;
import magic.translate.MText;
import magic.ui.duel.viewerinfo.PlayerViewerInfo;
import net.miginfocom.swing.MigLayout;
@SuppressWarnings("serial")
public class PlayerCountersPanel extends JPanel {
// translatable UI text (prefix with _S).
private static final String _S1 = "Shield counters";
private static final String _S2 = "Poison counters";
private static final String _S3 = "Energy counters";
private static final String _S4 = "Experience counters";
private final PlayerCounterPanel shieldCounter;
private final PlayerCounterPanel poisonCounter;
private final PlayerCounterPanel energyCounter;
private final PlayerCounterPanel xpCounter;
public PlayerCountersPanel() {
shieldCounter = new PlayerCounterPanel(MagicIcon.SHIELD, MText.get(_S1));
poisonCounter = new PlayerCounterPanel(MagicIcon.POISON, MText.get(_S2));
energyCounter = new PlayerCounterPanel(MagicIcon.ENERGY, MText.get(_S3));
xpCounter = new PlayerCounterPanel(MagicIcon.EXPERIENCE, MText.get(_S4));
setLayout(new MigLayout("flowy, gapy 4, insets 2 0 0 2", "fill, grow"));
add(shieldCounter);
add(poisonCounter);
add(energyCounter);
add(xpCounter);
setOpaque(false);
}
void updateDisplay(PlayerViewerInfo playerInfo) {
shieldCounter.update(playerInfo.preventDamage);
poisonCounter.update(playerInfo.poison);
energyCounter.update(playerInfo.energy);
xpCounter.update(playerInfo.experience);
}
}