package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestDelayedTrigger extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(13); addToLibrary(P, "Forest", 20); createPermanent(P, "Forest", false, 8); createPermanent(P, "Chromatic Lantern", false, 1); createPermanent(P, "Duskmantle Guildmage", false, 1); createPermanent(P, "Vizkopa Guildmage",false,1); P = opponent; P.setLife(13); addToLibrary(P, "Forest", 20); createPermanent(P,"Rupture Spire",false,5); return game; } }