package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestNantukoShade extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = opponent; P.setLife(2); addToLibrary(P,"Swamp",10); createPermanent(P,"Swamp",false,4); createPermanent(P,"Nantuko Shade",false,1); P = player; P.setLife(5); addToLibrary(P,"Plains",10); createPermanent(P,"Plains",true,4); //createPermanent(P,"Siege Mastodon",false,1); addToHand(P,"Wall of Reverence",1); return game; } }