package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestNPH extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); opponent.setLife(1); addToLibrary(player,"Plains",10); addToLibrary(opponent,"Island",10); addToGraveyard(player,"Mogg Fanatic",2); addToGraveyard(opponent,"Island",2); addToHand(opponent,"Zephyr Sprite",3); addToHand(player,"Raging Goblin",1); addToHand(player,"Alloy Myr",1); addToHand(player,"Batterskull",1); addToHand(player,"Breath of Darigaaz",1); addToHand(player,"Cudgel Troll",1); addToHand(player,"Hovermyr",1); addToHand(player,"Shrine of Burning Rage",1); addToHand(player,"Unquestioned Authority",1); addToHand(player,"Psychic Barrier",1); addToHand(player,"Sheoldred, Whispering One",1); addToHand(player,"Sword of War and Peace",1); addToHand(player,"Urabrask the Hidden",1); addToHand(player,"Sickleslicer",1); createPermanent(player,"Raging Goblin",false,1); createPermanent(player,"Bonesplitter",false,1); createPermanent(player,"Rupture Spire",false,7); createPermanent(opponent,"Bloodrock Cyclops",false,1); createPermanent(opponent,"Silver Knight",false,1); return game; } }