package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestGhostCouncil extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = opponent; P.setLife(2); addToLibrary(P,"Swamp",10); createPermanent(P,"Swamp",false,4); createPermanent(P,"Ghost Council of Orzhova",false,1); P = player; P.setLife(5); addToLibrary(P,"Mountain",10); createPermanent(P,"Mountain",false,4); addToHand(P,"Act of Treason",1); return game; } }