package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.MagicCard; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; public abstract class OtherCycleTrigger extends MagicTrigger<MagicCard> { public OtherCycleTrigger(final int priority) { super(priority); } public OtherCycleTrigger() {} @Override public MagicTriggerType getType() { return MagicTriggerType.WhenOtherCycle; } public static OtherCycleTrigger create(final MagicSourceEvent sourceEvent) { return new OtherCycleTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicCard card) { return sourceEvent.getTriggerEvent(permanent); } }; } }