package magic.ui.widget.duel; import java.awt.Dimension; import javax.swing.BorderFactory; import javax.swing.Icon; import javax.swing.JLabel; import javax.swing.SwingConstants; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.ui.screen.duel.game.SwingGameController; import magic.ui.MagicImages; import magic.translate.MText; import magic.ui.theme.Theme; import magic.ui.FontsAndBorders; import magic.ui.widget.TexturedPanel; import magic.ui.utility.MagicStyle; import net.miginfocom.swing.MigLayout; @SuppressWarnings("serial") public class EndGameMessagePanel extends TexturedPanel { // translatable strings private static final String _S1 = "%s is the winner!"; private final MigLayout miglayout = new MigLayout("flowy, center, center"); public EndGameMessagePanel(final SwingGameController controller) { setPreferredSize(new Dimension(450, 350)); setLayout(miglayout); // setOpaque(true); setBorder(BorderFactory.createMatteBorder(8, 8, 8, 8, MagicStyle.getTheme().getColor(Theme.COLOR_TITLE_BACKGROUND))); // final MagicGame game = controller.getGame(); final MagicPlayer humanPlayer = game.getPlayer(0); final MagicPlayer aiPlayer = game.getPlayer(1); final MagicPlayer losingPlayer = game.getLosingPlayer(); final MagicPlayer winningPlayer = losingPlayer == humanPlayer ? aiPlayer : humanPlayer; // final JLabel iconLabel = new JLabel(MagicImages.getIconSize3(winningPlayer.getPlayerDefinition())); final Icon winningAvatar = iconLabel.getIcon(); iconLabel.setPreferredSize(new Dimension(winningAvatar.getIconWidth(), winningAvatar.getIconHeight())); add(iconLabel, "alignx center"); // final JLabel winnerLabel = new JLabel(MText.get(_S1, winningPlayer.getName())); winnerLabel.setFont(FontsAndBorders.FONT3); winnerLabel.setHorizontalAlignment(SwingConstants.CENTER); winnerLabel.setForeground(MagicStyle.getTheme().getColor(Theme.COLOR_TEXT_FOREGROUND)); add(winnerLabel, "w 100%"); } }