package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; public abstract class ThisAttacksTrigger extends AttacksTrigger { public ThisAttacksTrigger(final int priority) { super(priority); } public ThisAttacksTrigger() {} @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) { return permanent == attacker; } public static ThisAttacksTrigger create(final MagicSourceEvent sourceEvent) { return new ThisAttacksTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) { return sourceEvent.getTriggerEvent(permanent); } }; } }