package magic.model.trigger;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.event.MagicEvent;
import magic.model.event.MagicSourceEvent;
public abstract class ThisAttacksTrigger extends AttacksTrigger {
public ThisAttacksTrigger(final int priority) {
super(priority);
}
public ThisAttacksTrigger() {}
@Override
public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) {
return permanent == attacker;
}
public static ThisAttacksTrigger create(final MagicSourceEvent sourceEvent) {
return new ThisAttacksTrigger() {
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) {
return sourceEvent.getTriggerEvent(permanent);
}
};
}
}