package magic.test; import magic.ai.MagicAIImpl; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.*; class TestManaCrash extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6); final MagicGame game=duel.nextGame(); game.setPhase(MagicMulliganPhase.getInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Forest", 20); addToHand(P, "Kitchen Finks", 1); addToHand(P, "True Conviction", 1); addToHand(P, "Graypelt Refuge", 1); addToHand(P, "Temple Garden", 1); addToHand(P, "Plains", 1); P = opponent; P.setLife(20); addToLibrary(P, "Forest", 20); addToHand(P, "Blazing Specter", 1); addToHand(P, "Liliana's Caress", 1); addToHand(P, "Sign in Blood", 1); addToHand(P, "Mountain", 1); return game; } }