package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.target.MagicTargetFilter; import magic.exception.GameException; public abstract class ProtectionTrigger extends MagicTrigger<MagicPermanent> { public ProtectionTrigger(final int priority) { super(priority); } public ProtectionTrigger() {} public MagicTriggerType getType() { return MagicTriggerType.Protection; } public static ProtectionTrigger create(final MagicTargetFilter<MagicPermanent> filter) { return new ProtectionTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent other) { return filter.accept(permanent, permanent.getController(), other); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent other) { throw new GameException(getClass() + " does not have an executeTrigger method", game); } }; } }