package magic.model.trigger;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.event.MagicEvent;
import magic.model.target.MagicTargetFilter;
import magic.exception.GameException;
public abstract class ProtectionTrigger extends MagicTrigger<MagicPermanent> {
public ProtectionTrigger(final int priority) {
super(priority);
}
public ProtectionTrigger() {}
public MagicTriggerType getType() {
return MagicTriggerType.Protection;
}
public static ProtectionTrigger create(final MagicTargetFilter<MagicPermanent> filter) {
return new ProtectionTrigger() {
@Override
public boolean accept(final MagicPermanent permanent, final MagicPermanent other) {
return filter.accept(permanent, permanent.getController(), other);
}
@Override
public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent other) {
throw new GameException(getClass() + " does not have an executeTrigger method", game);
}
};
}
}