package magic.model.trigger;
import magic.model.MagicCounterType;
import magic.model.MagicGame;
import magic.model.MagicPermanent;
import magic.model.action.ChangeCountersAction;
import magic.model.condition.MagicCondition;
import magic.model.event.MagicEvent;
public class DethroneTrigger extends ThisAttacksTrigger {
private static final DethroneTrigger INSTANCE = new DethroneTrigger();
private DethroneTrigger() {}
public static DethroneTrigger create() {
return INSTANCE;
}
@Override
public MagicEvent executeTrigger(final MagicGame game, final MagicPermanent permanent, final MagicPermanent attacker) {
return MagicCondition.OPPONENT_HAS_GREATER_OR_EQUAL_LIFE.accept(permanent) ?
new MagicEvent(
permanent,
this,
"PN puts a +1/+1 counter on SN."
):
MagicEvent.NONE;
}
@Override
public void executeEvent(final MagicGame game, final MagicEvent event) {
game.doAction(new ChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1));
}
}