package magic.model.trigger;
import magic.model.MagicPermanent;
import magic.model.MagicPermanentState;
import magic.model.action.ChangeStateAction;
public abstract class MonstrousTrigger extends BecomesStateTrigger {
public MonstrousTrigger(final int priority) {
super(priority);
}
public MonstrousTrigger() {}
public boolean accept(final MagicPermanent permanent, final ChangeStateAction data) {
return data.state == MagicPermanentState.Monstrous;
}
}