package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestSliver extends TestGameBuilder { public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(1); addToLibrary(P, "Island", 10); createPermanent(P,"Island",false,20); createPermanent(P,"Sliver Queen",false,1); createPermanent(P,"Heart Sliver",false,1); createPermanent(P,"Magma Sliver",false,1); P = opponent; P.setLife(20); addToLibrary(P, "Plains", 10); createPermanent(P,"Plains",false,10); createPermanent(P,"Honor Guard",false,4); return game; } }