package magic.model.trigger; import magic.model.MagicGame; import magic.model.MagicPermanent; import magic.model.event.MagicEvent; import magic.model.event.MagicSourceEvent; import magic.model.target.MagicTargetFilter; public abstract class AttacksUnblockedTrigger extends MagicTrigger<MagicPermanent> { public AttacksUnblockedTrigger(final int priority) { super(priority); } public AttacksUnblockedTrigger() {} public MagicTriggerType getType() { return MagicTriggerType.WhenAttacksUnblocked; } public static AttacksUnblockedTrigger create(final MagicTargetFilter<MagicPermanent> filter, final MagicSourceEvent sourceEvent) { return new AttacksUnblockedTrigger() { @Override public boolean accept(final MagicPermanent permanent, final MagicPermanent attacker) { return filter.accept(permanent, permanent.getController(), attacker); } @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPermanent attacker) { return sourceEvent.getTriggerEvent(permanent, attacker); } }; } }