package magic.ui.deck.games; import magic.ai.MagicAIImpl; import magic.model.player.PlayerProfile; class PlayerInfo { private MagicAIImpl aiType; private int aiLevel; private int aiXtraLife; private PlayerProfile humanProfile; void setAiType(String value) { if (value != null) { aiType = MagicAIImpl.valueOf(value); } } MagicAIImpl getAiType() { return aiType; } boolean isHuman() { return humanProfile != null; } void setAiLevel(int value) { aiLevel = value; } int getAiLevel() { return aiLevel; } void setAiXtraLife(int value) { aiXtraLife = value; } int getAiXtraLife() { return aiXtraLife; } void setHumanPlayerProfile(PlayerProfile profile) { humanProfile = profile; } String getHumanPlayerName() { return humanProfile.getPlayerName(); } }